Last night I worked on the fire shader for Canopée
It uses 2 animated noise layers, a 3rd noise to break up the flames, plus outline, embers, smoke & a filter that darkens and desaturates the tree
Still needs some work, but it's heading in the right direction
#pixelart#gamedev
Swamp biome in Canopée
I use multiple noise layers to procedurally place tiles and scenery in biomes
Shared seeds let me reuse the same noise with different thresholds, i.e. deep water in the centre of water, damp grass along the shore
#pixelart#gamedev#indiedev#godot#canopée
Same skies, all new Flight Simulator. New missions and an all new way to play.
Play the brand new sequel, Microsoft Flight Simulator 2024, coming next year | #XboxShowcase
In a world full of monsters eating humans and everything, there is a monster who doesn’t want to be creepy, it wants to be cute! So it travels the world looking for cute accessories to wear and finally becomes cute,
this is Cthulhumi’s story #gamejam#pixelart