This is not true. It is completely normal to leave your rigs in replicated storage. If someone wants a rig, they can just jump into a live game and export one of the rigs someone is playing as in the workspace. Leaving your rigs in Rep. Storage is also useful for rendering them in a UI frame. it’s okay to do this lol
@webmposter RPG mechanics AND writing*. Movement is terrible, gunplay is terrible, horrible jitter/lag, outdated graphics even for the year it was released. It's fun if you can spend 2 days modding it until it functions properly.
@webmposter FNV is the most overglazed game of all time. Its only redeeming qualities are its roleplaying mechanics, and it blows FO3 and FO4's rpg mechanics out of the water. Outside of that it's a horrific buggy mess that you have to mod to oblivion just to get it to run stably in 2025
@SavageTomas@Architectoids@Rainmaker1973 You need to mod it a ton to make it stable on computers in 2025, (4GB Patch, Stutter Remover, Alt Tab Crash Fix, Etc) before you can even begin playing it vanilla
@GamesIlliterate Understandably so lol. This is done using using SurfaceGuis. Doing it in a 3D worldspace is actually pretty common nowadays. Games like Hollow Knight and Celeste are designed this way.