Hoy los responsables de la Comisaría de la Policía Nacional de Móstoles han entregado las cámaras que habían sido sustraídas de la universidad. @policia
#Sucesos
Recuperadas 52 cámaras robadas en la Universidad Rey Juan Carlos y detenido un implicado en su venta online
#Robo#PoliciaNacional#Camaras
https://t.co/eOEq8JXNml
🎓 We want to congratulate Henar for succesfully presenting the paper "3DGStrands: Personalized 3D Gaussian Splatting for Realistic Hair Representation and Animation" yesterday at #CEIG2025 in Jaén! 🧑🔬✨
@EuroGraphicsSP#EuroGraphicsSE
🎓 We want to congratulate Mario for successfully presenting the paper "Neuralux: improving the decomposition of single-illumination multiview outdoor scenes" yesterday at #CEIG2025 in Jaén!
@EuroGraphicsSP#EuroGraphicsSE
🎓 Huge congratulations to Melania for successfully presenting her paper "Detecting Anomalies in Dense 3D Crowds” today at #CEIG2025 in Jaén! 👩💻✨
@EuroGraphicsSP#EuroGraphicsSE
A big round of applause for our presenter, Gonzalo! 🎉
We look forward to answering all your questions during the Interactive Discussion Session at 2:10 PM. If you can’t make it, don’t worry—explore the project at https://t.co/j5M6Nzl1oF!
@CrowdDNA_H2020#SIGGRAPHAsia2024
A big round of applause for our presenter, @Tonda_CL! 🎉
We look forward to answering all your questions during the Interactive Discussion Session at 5:40 PM. If you can’t make it, don’t worry—you can explore the project at https://t.co/FPV9IVLQnN.
This week at SIGGRAPH Asia 2024 we are presenting our TOG paper Resolving Collisions in Dense 3D Crowd Animations.
Drop by to learn how to realistically animate hundreds of virtual humans in close contact.
📍Hall B7
📅Thursday at 1:40 PM
We look forward to seeing you there!
Are you interested in simulating realistic 3D crowds without collisions?
Join us for our SIGGRAPH Asia talk, "Resolving Collisions in Dense 3D Crowd Animations," during the "Characters and Crowds" session.
📍 Hall B7
🕐 Thursday at 1:40 PM
We look forward to seeing you there!
Are you interested in simulating diverse and complex microstructure behaviors?
Join us for our SIGGRAPH Asia talk, "Polar Interpolants for Thin-Shell Microstructure Homogenization," during the "To Bend or Not to Bend?" session.
📍 Hall B7
🕔 Tomorrow at 5 PM
Don’t miss it!
Many works model 3D virtual humans, but how can we create realistic dense crowds?
At SIGGRAPH Asia 2024, we will show that solving human-human interactions is key to modeling realistic crowds.
project: https://t.co/oZtdJqe9EL
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