@lichtfeind Cool, thanks! At the moment I'm using raw pointers, generating a HAL with the patched svd is of course more elegant. Interesting that it didn't work on all PCs? Did you try USB 2.0 as well or only Super Speed?
@lichtfeind Would you mind sharing a few details? Trying the same at the moment - based on the ch32-rs crate, "enhanced" with code ported from hydrausb. It's doing something, but far from enumerating. CH596 + Rust seems to be a good fit, would be great to get it up and running!
Why was the Internet (or its ancestor, the ARPAnet) "invented"?
Because Resource Sharing.
This video is a real gem, illustrating how (and why!) it all started:
https://t.co/Tp8CHSdhUn
.@RME_News releases AVB Series firmware updates and new online user guides, adding some big new features to the M-32 Pro Series - including MILAN compatibility for seamless integration with other AVB audio networking devices... #RMEAudio https://t.co/bo6261c1jt
@FauthNiklas@JanHenrikH@whitequark Hey Niklas, do you by chance have any spare PCBAs left from that order? I would be very interested, especially since shipping within Germany is cheap and easy.
@DB_Bahn Danke für Eure Antwort. Das habe ich bereits gemacht. Leider ist mir daraufhin eine Quittung zugesandt worden, auf der wieder beide Bahncards gemeinsam aufgelistet sind.
Hey @killercup, I'm pretty sure you once posted a nice #rustlang pattern on twitter. It was about cloning an object before moving it into a closure. Of course I'm not able to find it anymore. Do you by chance know what I mean and would you mind re-posting it?
@JLCPCB@kicad_pcb To my surprise it has nothing to do with the axis origin. Obviously, the C chosen is not yet in the system. Does that mean the 20 parts on my production board aren't in the system yet either? I hope so...
@JLCPCB's new assembly service is too tempting not to try out. But for my production board, cpl preview doesn't show any components. So I did a quick test design to see what's wrong. Attached a screenshot of the top preview, coordinate zero is roughly in the middle of the board.