@Pimax@VR
The Pimax Frontier 2022 is going live tonight at 5PM EST, November 9th, and the event will be broadcasted here on the official Pimax Youtube channel. Get ready for another exciting VR hardware announcement event brought to you by Pimax!
https://t.co/NlnciyKW5f
#Pimax#VR#Frontier2022
Pimax Frontier 2022 has been set on Nov.9, EST, 5 p.m.
Sign up on Pimax Official website have chance to win a free Crystal!
https://t.co/xPhfEPpGux
🥽 GIVEAWAY 🥽
We are giving away 3 tickets 🎫 for #AWE2022!
Rules:
1️⃣ Retweet this tweet
2️⃣ Follow us & @ARealityEvent
3️⃣ Subscribe to our newsletter via this link: https://t.co/gv6ySo6AY8
Good luck 🤞
Giveaway ends on May 22 @ 11:59 PM EDT.
#VR#AR#XR
Submit papers now to the @IEEEAccess - EdSoc Section presenting ground-breaking research in engineering education, computing education, learning sciences, learning engineering, learning technologies, and innovative evidence-based classroom practices. https://t.co/jkqmj4rCbK
7th @immersiveLRN Conference #iLRN2021 will once again be @IEEE_EduSoc tech cosponsored & held on iLRN @VirBELA1 Campus. Activities spread over 4wks to provide more participation opportunities conducive to local time zones. CFP at https://t.co/9FKmf1edB7 #xr#vr#ar#edtech
@immersiveLRN hosting @BostonVRMeetup on Thu, Nov 19th @ 6-9pm ET on iLRN @VirBELA1 Campus. Mina Johnson to present prelim stats on learning gains from 2D PC vs 3D #VR in STEM & intro @ASU's new XR initiative. Register for free: https://t.co/WI5o79qtpY #edtech#XR#VirtualReality
@immersiveLRN is proud to host the 19th IEEE Intl. Symposium on Mixed & Augmented Reality (ISMAR 2020, https://t.co/LNTuIHRFTO) on our @VirBELA1 Virtual Campus, from 9 to 13 Nov. Register for the premier technical & scientific research conference on #AR & #MR! @ismarconf
TALE is the IEEE Education Society's flagship Asia-Pacific conference in #edtech, #EngineeringEd & #ComputingEd. TALE 2020 will take place virtually on @immersiveLRN ‘s 3D Virtual Campus, powered by @VirBELA1, from 8 to 11 Dec.
Register now at https://t.co/9qUFYLMFQf
@IEEEorg
@MartieMonster@prlosana@wainbrave @Heatherlovessci @VirBELA1 @immersiveLRN Actually, @VirBELA1 has desktop client apps for Macs and Windows. In terms of VR support, it works with any VR headset tethered to a Windows PC—Rift, Vive, or any Windows Mixed Reality headset; as well as a Quest with a link cable. It’s pretty awesome.
@immersiveLRN#iLRN2020 Grand Challenge Jam Session on "Bridging the Digital Divide" w/ @EducatorsVR. Discussion in @AltspaceVR with graphic recorder Matt Magain taking VR notes using @tiltbrush !!! Join us at https://t.co/Y6P3w3b9gp or watch livestream at https://t.co/nXKGxBgYtW