What did we learn from winning the Stanley Cup? It takes TWO superstar starting goalies to do it. Getting another star goalie (Andersen is a star but he’s going to be 38 next year and is approaching retirement) is exactly how you show respect to Bussi. He can’t play every game.
@frank_seravalli Isn't that the ultimate slap in the face for Bussi? He just helped you win a Stanley Cup, and now you're looking at bringing in a starting goalie?
Does that mean I now get 1000 portable extractors? 😂Seriously though, I am loving the sprites!! I hope you all are enjoying them as much as I do and also please stop eliminating me and taking my sprites before I can extract them!
✨ Sprite seekers! Page 2 of the Sprite Mastery progression track unlocks tomorrow, and you’ll automatically receive any rewards you’re eligible for from your mastered Sprites.
🟢 Downtime has ended! Drop back in to add five new Sprites to your collection in Battle Royale, battle across a neon-lit Island in OG Season 9 and more. Details here:
https://t.co/txeo78oteE
https://t.co/lFQ4QTqmPg
Google just launched a new structure for Google Play service fees, now as low as 10% for small businesses, and 15% for developers in their Level Up program for optimized Android games and apps!
https://t.co/a727hjoiLt
Great news! @GooglePlay is opening up to competing payment systems. Beginning on June 30th, developers can offer alternative payment options in apps and link out to purchases outside apps for users in the US, UK and European Union. Details on how Google is lowering their fees as well as the global rollout are here: https://t.co/B0vE0MVVdW
This is cool: Google is notifying developers about Google Play's new "catalog access" feature, enabling third-party app stores in the US to jump start their businesses by carrying the Play game & app catalog.
Great sentiment! I love the Sprites. Before the season came out I played a test version and I spent a day and a half collecting and leveling up spites and loved it. Now that the game is live I’m doing it for real! It’s much harder in the live game but also much more rewarding.
Fortnite is as alive as it's ever been! I don't understand why people say "Fortnite is dying" and that "when GTA 6 comes out, Fortnite will die out". I think it's safe to say that with the release of #FortniteRunners and the collectible Sprites, Epic knows what they're doing to keep us playing the game.
For those worried about GTA 6 "killing" Fortnite, you have to realize that the two games are COMPLETELY different genres. (Not to mention a lot of parents will not be letting their kids play GTA 6, where Fortnite still remains "family friendly" enough)
I had a blast during today's Gummy Sprite Power Hour, and can't wait until the next one later! I got to capture some great moments on stream today that wouldn't be possible without the introduction of Sprites. I fully trust and believe that this game will only continue to thrive and grow as it learns more of what the players want!
The terms Apple announced today following CADE's investigation don’t create an open and competitive app ecosystem in Brazil. Developers who choose to distribute their apps through alternative stores or offer payments outside of the App Store are penalized for doing so with high fees and overbearing tracking requirements. The policy continues to guarantee Apple an unfair advantage and prevents innovation in app stores with a significant new tax on commerce.
Apple is out today with new policies for alternative distribution in Brazil that were intentionally designed to thwart competition. Their terms and junk fees dissuade developers from distributing their app on an alternative app store and allowing purchases outside the App Store and deny consumers the benefits of competition.
https://t.co/2s1T0f0bMp
The talent in this community is unmatched. Check out some of the standout games built with UEFN.
See any you recognize? You might even discover something new 👀
Unreal Engine 5.8 is here, and it's bringing AI deeper into game development.
Key upgrades:
• MegaLights can handle thousands of dynamic lights at 60 FPS
• Faster Lumen mode improves performance on lower-end hardware, including Nintendo Switch 2
• New Mesh Terrain tools enable caves and floating islands
• Procedural tools can generate editable cities and photo-based vegetation
• MCP plugin lets AI models interact with levels, edit Blueprints, and create content using natural language
Epic is clearly laying the groundwork for massive open worlds and AI-assisted game creation. UE6 is going to be interesting. 👀🎮
NEW: Disney and Epic Games are bringing The Simpsons to Fortnite Developers later this year.
Developers will have access to a rich library of iconic characters, locations, and assets — all Unreal Editor for Fortnite-ready — to build Simpsons-themed games in Fortnite.
The new Metahuman markerless motion capture plugin in Unreal Engine 5.8 is insane!!
I just took a quick video with my galaxy s22 ultra and I got amazing motion capture results.
I can't believe it's available in the engine for free
#unrealengine#gamedev#animation
Check out this stylized sample, including the same tools our animation team uses every day, to help you learn to animate in Unreal Engine using a variety of techniques including Markerless Motion Capture. https://t.co/McB3twoHPH
Drive characters’ bodies, faces, and more from regular video with the MetaHuman Animator Markerless Motion Capture plugin on @Fab. No suits or markers needed!: https://t.co/ORDT5F6uzn