@CruxDiaries when the player enters the cave, I set up the exterior objects to be invisible by adjusting their visibility. At the same time, I set up the cave's interior objects to become visible. everything happens in the same scene, based on the player's location
Between the rocks, something's hiding.
Now featuring:
- Fade-in / Fade-out
- No loading screens
- Squeeze-through animation
#gamedev#indiegame#indiedev