If no more language additions are announced, including Korean, today is the death day of Xbox in South Korea.
It is said that they are spreading the game to 3 billion people around the world, but even their most anticipated game supports only 10 languages.
Isn't that a bit funny?
@aarongreenberg@fable@WeArePlayground Forza supports Korean voice acting, yet Fable doesn't even support Korean subtitles.
You are a first-party studio; localization is a truly important issue.
Please take this matter seriously.
Please support the Korean language.
@fable Forza supports Korean voice acting, yet Fable doesn't even support Korean subtitles.
You are a first-party studio; localization is a truly important issue.
Please take this matter seriously.
Please support the Korean language.
@aarongreenberg@fable@WeArePlayground From Starfield and Elder Scrolls IV: Oblivion Remastered to Fable, which is scheduled for release next year, none of these first-party RPGs support the Korean language. Korea is the world's fourth-largest game market, so why aren't they providing language support?
@JezCorden From Starfield and Elder Scrolls IV: Oblivion Remastered to Fable, which is scheduled for release next year, none of these first-party RPGs support the Korean language. Korea is the world's fourth-largest game market, so why aren't they providing language support?
Now Xbox is working back towards exclusives, my complaining campaign will once again return to localisation efforts, and becoming a more global Xbox.
It is a geopolitically tricky time, particularly for U.S. Big Tech, but Xbox has a huge opportunity to serve global, non-English communities better.
@asha_shar https://t.co/HL6D0KiXK4
Xbox even officially apologized to Korean users last year for the lack of localization, so why isn't Korean language support for Fable coming out again?
Please check into it and add Korean language support.
@asha_shar From Starfield and Elder Scrolls IV: Oblivion Remastered to Fable, which is scheduled for release next year, none of these first-party RPGs support the Korean language. Korea is the world's fourth-largest game market, so why aren't they providing language support?
I have submitted feedback on Xbox Player Voice requesting Korean language support for Fable (2027). This is not only about accessibility for Korean players but also directly tied to Xbox’s brand image in the Korean market. I sincerely hope Xbox will avoid unnecessarily damaging its reputation and instead strengthen its presence by respecting and supporting Korean gamers. @asha_shar@mattbooty@ballmatthew@fable@WeArePlayground
https://t.co/AWMXmP0tZS
@kartobiene@fable Yes, I also checked the updated language list on Steam and saw that Korean was missing, so I left an inquiry to confirm.
Forza supports Korean voice acting, so even though Fable is an RPG with a lot of text, I find it hard to believe that it doesn't even support subtitles.
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Check out everywhere you can catch XBOX Games Showcase followed by @GearsofWar: E-Day Direct: https://t.co/xa5FjbZIiN | #XBOXShowcase
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