This weekend at @WonderCon ! @scottlava ‘s amazing homage to @RealGDT will be available at SPOKE ART booth #1957 and then a limited print run will be available next week at Scott’s website.
@Posting_Ghost_@Pacificrimcen Same here i tried watching, but personally it was unbearable to watch, it didn’t have anything to do with OG film the kaiju design looked boring and the characters just didn’t fit in to the world of Pacific Rim.
I feel more like it was a fan made show.
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VFX artist here, heres what happened: Clients continually change the brief, shot design and planning are no longer a priority, and we have a lot more work to get through in a shorter amount of time. We have and can create work better than back in the day, it just needs the right leadership team, planning, and time to make sure it happens.
The average film changes a lot more during postproduction now than they used to. This means new work gets added to our plate and work we’ve already started (and sometimes even finished) gets scrapped. The “fix it in post” mentality also doesn’t help.
As with everything VFX related, it’s almost always the studio/leadership team who is responsible for when things don’t get done up to scratch and never the actual artists fault.