The first draft of the main menu for #hildthegame took longer than expected, lots of tiny decision. I'm still not quite there yet with the shiny level badges, but now is probably a good time to move on to something else.
#GodotEngine#aseprite#indiedev#pixelart#gamedev
First 4 frames run cycle done! Could maybe squeeze in a couple more frames, but keeping it simple is often the way to go :)
#gamedev#hildthegame#indiedev#GodotEngine