Phase 4 (sound on!) of the #alexsscifiworld#vranimation - This update is a complete animation and audio overhaul using Quill 2.0's new timeline workflows. I’m now able to add absurd amounts of personality to the… https://t.co/Nuep1KwaqQ
I resigned from Meta, and my internal post got leaked to the press, resulting in some fragmented quotes. Here is the full thing: https://t.co/iUcr8TYMLD
@AntonHand Honestly, the only reason I even open Twitter is to see what your saying about various VR news/topics. YT vs here are different (both great) vibes so I’ll be lurkin wherever you go to vent about VR.
Imagining what Arriving on Halo might look like today.
I've had so much fun rebuilding the original Warthog, Mark V, and MA5B Assault Rifle after 20 years.
This universe will always be a part of me.
#Halo#MasterChief#Warthog
@AntonHand It’s kinda like how we use to say “I’m going online” in the early days of the internet. VR is past that fresh phase. That said your one of the handful of people who, if lost passion for VR, would be a serious bummer IMO. You’re a pioneer no doubt.
Quill by Smoothstep release version 2.9
* New publishing-to-Oculus workflow
* Fixed crash when importing the same project more than once
* Fixed render and export when renaming the root layer
* Fixed import/export bugs
* Fixed small UI errors
Check https://t.co/oAsBYjaeaL
A lone worker ant trapped in the oppressive machine of productivity finds his dull routine forever disrupted after discovering an alien artifact that has fallen from the stars.
📀 Available now on Oculus Quest & Rift! https://t.co/KeRreMm2VE
#oculus#vr#sodaisland
@jeffgerstmann Chemistry this good is one in a million. You guys built the most kickass site on the planet. So many good moments but this one always gets me.