Won the Clovis Card & Comics League Cup with Dawn Zard going 6-1-1!
+50 CP, +1 ASC ETB, +Zard Mat, & prizes!
Definitely felt good getting this Cup win with the deck! DawnZard continues to get me points! Hopefully we have a good run at Seattle next weekend!
#PlayPokemon #PokemonTCG
Latest update: The petition for Sony to develop Destiny 3 has now surpassed 132,000 verified signatures. At this pace, there's a real possibility we could hit 200,000 by the end of the day. (With your help).
Also, don’t forget to spread the word about everyone logging in on June 9th.
And yes, as promised… I will carry Jynxzi if that's what must be done, lol.
I have sunk many hours into this game before life took me on a different path. It was a great place to unwind with friends and meet others as I learned how to conquer raids and dungeons. Maybe now I’ll be able to catch up on the content I’ve missed in the past three years lmao
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
I am officially making a motion today that TCPI needs to do at least one expanded regional in the dead part of the season when we have the longest format between our October set and Jan/Feb special set. It would allow for more players to not hate on the staleness of the longest format. #PlayPokemon
@ZachLesagePTCG Last time it was in LA at the convention center in 2024, I only remember it having 4-5 vendors. It was quite cramped in that hall. This is given they have the same amount of space to work with