@CDoubleOhP @ZebastianVT @fallout3master3 as a fan of the isometrics (and a hater of fallout 2 specifically) i think you’re just disappointed you’re not getting an isometric fallout game over actually being concerned over the quality of the game. understand all of xbox is now in total risk averse mode right now, sorry
@CDoubleOhP @ZebastianVT @fallout3master3 the wasteland project, avowed 2, and update support for grounded 2 was downscaled or canned, don’t think there’s anything else tim cain is working on besides fallout lol
msoft is enforcing this, and it’s considered to be on creation engine over ue engine, it’s far from isometric
@CDoubleOhP @ZebastianVT @fallout3master3 tim cain and j sawyer as well as others, you’re definitely right to be skeptic but this one has real potential for sure
@The_Atoll@richtervvania most reverse engineering and recompilation projects are now heavily guided by llm’s because llm’s are actually spectacular at doing this. now a good sum of these recompilations like the recent goldeneye x360 one are very unoptimized and poorly done without proper quality checking
@RylesMeta being a devout christian is a dedicated lifestyle to bring good into the world, not a coping mechanism to deal with all of your closest friends abandoning your sorry ass
@RylesMeta fucked up how you brand yourself as a lover of god but fail to follow the basic 10 commandments, or jesus’ teachings, or saul’s letters to timothy and the romans,
are you too scared to leave your basement to encounter rap music and LGBT in the world? you are a walking fraud.
@bluehatted@fpsychreanimate two years later i think you encapsulated this whole segment perfectly. how each person moves and speaks is exactly how i envisioned it, and the designs of the mariachi band is so fucking amazing.
@futives@Hybwid tangent but i really miss the creativity of weapons in future cods. aw-bo3-iw has some super sick and creative weapons and nothing in the warzone era makes me all that excited compared to smth like the banshee or m1 irons
@futives@Hybwid yea i ain't ever seen bo3 like this i'll give you that
i also never really went deep with bo3 movement cuz the game personally felt like no matter the effort you'd be met with the same type of engagements
pc is probs just a diff environment, remember liking bo3 a lot more on ps
@futives@Hybwid idk i really appreciated aw's movement when i played s1x and that made me realize aw is just a pc shooter disguised as a console shooter
playing steam bo3 before the mp stutter bug, even with maps like metro, everything was super predictable on where people would be
@futives@Hybwid bo3's map design was super grounded and movement was really limited so even if you moved faster almost every fight was just about the same
aw's movement and maps allowed for a lot more options and both pro and casual play shows that a lot
no cod needs skill but some need less