Really glad someone is covering this, it recently happened to a young person a few towns over from me. This shit is deeply evil and so destructive to the social contract
If you ask pro-capitalist people why a job like, say, sanitation work has such an abysmal wage even though the job is necessary, they’ll tell you that it is an unskilled occupation. We could contest that, but for the sake of argument, let’s concede. By this logic, value is derived from how much labor is required to accomplish something—in this case, the labor of learning the skill in addition to the labor of completing the task at hand. A doctor, then, would earn a much higher wage because of the labor required to obtain the necessary degrees to practice. Okay. But then, if you ask a pro-capitalist people again why the price of a pair of glasses, a mattress, or even a bottle of water is so expensive, despite these things being cheap and easy to make, they’ll tell you that value is not determined by the labor that goes into producing something, but by need and demand. This inconsistency reveals how neoliberal economics functions: the value of something means whatever is most convenient for the ruling class.
EXCLUSIVE: Jason Arday was targeted in a coordinated campaign by an anti-black race science network with ties to Cambridge and pro-Trump billionaire Peter Thiel, whipping up a catalogue of systemic misinformation across the British press 🧵/1 https://t.co/FNbu43nrEF
yes i DO think you’re a loser and an idiot for using generative AI! yes i DO think you’re fucking stupid if you ask chatgpt questions! i do not respect you!
I’m done trying to be polite or tiptoe around peoples feelings when it comes to generative AI. Your stuff looks like shit. Your logo looks like shit. Your flyer looks like shit. Your photo edits look like shit. It’s so obvious that it’s AI, and it all looks like garbage.
NEW: It was a digital lynching. And the media is never going to hold itself to account for the role it played in Jason Arday’s death.
But there are things we can do. This is a practical guide based on my own experience.
Link below.
whilst we're all in shock at this grave of dobby shit, can we also talk about how one end of kings cross is terminally unusable because of these fucking dweebs gathering at a wall
Here it is. My manifesto for the 2026 Clacton By-Election. It's a once-in-a-lifetime opportunity. Join me, clean up Clacton and let's make 13th August Bin Day! #VoteBinface#VoteyMcVoteface#YesWeTinCan
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
the pedophile class has mandated you shit yourself to death because they saved $15 a year cutting research, also, please ignore the 350 billion for operation epic chungus
The ‘everyone is 12’ thing is overplayed but “We should give soldiers steroids so they get more stronger and gooder at fighting bad guys” is such a uniquely childish fucking stupid idea that it could have only come from this administration
The "Standard of Living" didn't naturally drop. It was traded for "Shareholder Value." We traded the ability for one person to support a family on a single income for the ability for a billionaire to have a private space program. It was a conscious swap.
Spending trillions to build out AI data centers proves that the American ruling class had the resources and ability to convert the grid to renewables and maybe save the planet but instead deliberately chose to cook us all and die for no reason but to produce demonic digital slop.
I’ve studied these two and written biographies’ worth of articles on them. They are a unique byproduct of deeply abusive families and an apartheid education system that trained them to believe they were the superior race.
They were also taught to hate people like themselves.
Peter Thiel was a young gay boy in a town & a school that were the last places in the world to use “Heil Hitler” as a greeting. Peter both believes he is superior but also that he is defective. That’s why he’s a dedicated transhumanist. He wants to ESCAPE this world—and himself—by any means necessary.
Elon is the quintessential incel—an asocial nerd with sociopathic, abusive, racist parents. He got put in the hospital for being an asshole at school. He morphed his father’s sci-fi bedtime stories and his apartheid brainwashing into a grandiose delusions of being the emperor of a colony on Mars—white people only.
The result is a messianic malignant narcissist who believes he has the right to enact a eugenics program on the world—“for our own good.” USAID was just the start.
Elon Musk doesn’t think “takers” should vote. He thinks empathy is suicidal. He actively stokes race war.
For Peter and Elon, the emotional compression of both hating everyone who doesn’t look like them AND hating themselves created genocidal monsters—because they there is nowhere to run. They’re trapped in their own private hell and they don’t care who it hurts to escape.
They found each other 30 years ago and started collaborating on the project of burning down American constitutional democracy so they can create a corporate feudalist dictatorship from the ashes. They see human life as dirty, unnecessary, and complicated. They want death—a lot of it.
Erich Fromm, who defined the term “malignant narcissist” would have called them necrophiles. They much prefer machines to people.
The American system not only failed to filter out these extraordinarily evil creatures but actively elevated them to a position of being able to present an existential danger as they do now. That failure is a cross-section of everything that needs to change.
These are the exact people we should never allow to call themselves Americans, much less give them untold billions of our tax dollars to destroy the very systems they used to obtain their obscene hoards of wealth.
We became too tolerant, too weak, and too complacent.
We have to kick this evil out or be swallowed by it. Those are the only two choices.