@ShinAngelico Pero cómo que aclara que no se ha utilizado IA directamente en el contenido de los juegos? si el otro día dijo Akihiro que la usan incluso para pasar bocetos a modelos 3D. Que usen IA para agilizar la programación del código vale, pero que no usen IA generativa, por dios.
@ShinAngelico Está muy bien que vayan a meter mundial, pero una vez la gente se lo pase, se acabó el juego otra vez porque el farming es aburrido en offline y el online injugable
@Gospyyy@RocketLeague Being able to see your teammate's MMR helps you adapt your playstyle. In lower ranks where the MMR difference isn't that significant it's not as important. But specially for pro players, playing with someone who has 1800-1900 is very different from a +2000.
@evermore3_ - No hacer nada
- Esperar a que un "amigo" se meta en medio
- Romper la amistad con ese "amigo" y tener que explicarle a ella por qué
- Ser rechazado y sobrepensar
My man said something to me that really stuck.
He told me, “I’m not here to control you. I’m not your dad, I’m your partner. You’re free to make your own choices. Just understand that every choice has consequences. If you choose something that damages what we’ve built, that’s on you.”
He said, “I’ll always tell you when something hurts me or crosses a boundary, because that’s what healthy communication looks like. But if you keep stepping over the line after I’ve shown you where it is, then you were never really protecting us to begin with.”
And honestly, that’s what accountability in a relationship sounds like.
@ProfoundMatter@RL_Status This has been going on for ages. The client-side flip reset is due to their inability to synchronize it properly with their low-quality servers.