AAA budgets are up 224% in a decade. The games are not 224% better. That gap is why studios stopped taking risks, why teams crunch, and why 3,700 people lost their jobs this year. Everyone is blaming AI. We are pointing at the wrong thing.๐
https://t.co/9GCMfgNk4R
๐จ ATTENTION INDIE DEVS ๐จ
I need more indie games to play and record!!
If you are making a game, please share it below so I (and other creators) can make content on it!!
Also follow @dirtyderkus so he can let you know what your game needs touched up on!
Every month someone asks how to fund their game. So I put the answer in one place. The funds writing cheques right now, and the publishers open for pitches, with a link to each. One page of a free 12 page report on the last 30 days in games.
https://t.co/kmJrXRlGll
@StorypaintingFN that pre-launch wishlist bump is the best feeling. steam's calendar really does move the needle these days. massive week ahead, good luck with the launch tomorrow!
watched a bunch of solo devs put up their steam pages and demos this week. the talent was never the question. the hard part is one person now doing what a whole publisher used to. wild time to be making games.
@Riftwalkergame this is the whole thing right here. some of the games that stuck with me most lately came from one or two person teams. rooting for it. wishlisted!