Final day of making a game for the gamejam
M.O.T.H. - an obscure, puzzle-adventure game where you guide a swarm of moths. The shortest and most technically advanced game I've ever made
Try here: https://t.co/F6hdElry6K
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Day 3 of making a game for the gamejam
The jam ends in three hours I still have plenty things to do. I'll share a link to the page and a description of the game tomorrow I'm very happy with how the game looks See you
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Day 1 of making a game for the gamejam
Moth boids
A small digression from the development of Pill After Pill - I decided to participate in another local jam to make some money
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Day 12 of posting about my game, until a release a Steam demo
Damn, this is cool af
I added beer
Still need to work on visuals and SFX
And, I've also remade a damage system for the 4th time I guess
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I am trying to make a cool video about new health mechanics but this fucking code gibberish keep enraging me. I simply don't remember what all of this shit means
I hate coding
This is the unfunniest part of making games☹️
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