The final round of play testing for my new game mode in Command Center Earth starts now! For anyone interested, check out the article below!
#speedrun#retrogames#arcadegames#steamdeck
https://t.co/Ybb0ClktgE
I'm so fucken pumped by how my force field sounds FX came out! Let me know what you think! In general I'm just really proud of how it's all coming together!
πππ
#indiedev#gamedev#unity3d
Desperately needed a feature flagging system in my game and I didn't love the other solutions out there for Unity. Just finished integrating my own system with the SROptions unity asset for easy runtime feature flagging overrides. Check it out!
#indiedev#gamedev#unity3d
β¨ Final force field VFX for my new game mode!
Here's a live stream of me going over how I created them btw!
https://t.co/qu0LAqxdGJ
#indiedev#gamedev#unity3d
I would have loved to have loved cursor, but for game dev it still feels like ass lol, what am I doing wrong π€£.
To me, it felt like using ChatGPT when it would hallucinate all the time. Is this because I'm choosing the wrong model, or that the code base is too large π€?