@Narutimate_CC2 Online Battle:
- Opponent disconnect = Win, to award BP to winner
- Remove win streaks (encourage ragequit)
- to allow search by connectivity
Balancing:
- Ground Jutsus to pick up opponent, eg. Hiruzen’s Dragon Flame
- Remove Isshiki’s Awakening’s invincibility to projectiles
@Narutimate_CC2 Online features:
- Give minimal BP if lose online battle (discourage disconnect), don’t deduct BP
- Deduct BP if disconnect & ban players who disconnect (like Demon Slayer game)
- Allow customise own rules in custom match (eg. no jutsu, no counter, no ultimate)
@Narutimate_CC2 Game mechanics:
1. Nerf speed pill & speed down tag
2. Remove shuriken pick up.
3. Long grabs (eg. Isshiki) should not be able to pick up
4. Fix bug which allows puppets to stand up by dash immediately after being countered
5. Allow us to choose ninja tools.
@Narutimate_CC2 Balancing:
- Remove Puppeteers’ lightning kunai (activate by counter & ninja tool simultaneously)
- Pain, Nagato & Sasuke’s Almighty Push to revert to how it was in Storm 4
- Kakashi’s Lightning Beast & Raiden to speed up their charging (should not be disrupted by shuriken)
@Narutimate_CC2 Balancing:
- Kakashi’s Raikiri, Raikage’s Lariat, Sasuke’s Onyx Chidori to improve tracking
- Tsunade & Sakura’s Kick & Cherry Blossom Clash to add priority on activation (like Delta)
- Sai’s Flock & Konan’s origami to increase tracking
- Hanabi’s air palmto give jutsu priority
@Narutimate_CC2 Please also give us: Guren (Crystal Element), Kosuke (Eternal Genin), Shirakumo Hayama (Wind Blade).
Character Costume:
1.Young Kakashi with Sharingan
2.Hinata (The Last’s Final Battle Costume)