#MechJam VI's development phase is officially over! A big congratulations to everyone who submitted for all their hard work. Now is the time to get playing, voting and community feedback. You can find all the entries here: https://t.co/aUn87WTha9
#MechJam VI's development phase is officially over! A big congratulations to everyone who submitted for all their hard work. Now is the time to get playing, voting and community feedback. You can find all the entries here: https://t.co/aUn87WTha9
Don't forget that if you want to include the #MechJam logo in your submission in any way you can acquire it in the MechJam VI Media Pack on Itch.
https://t.co/nqd6jdBajX
There's only 24 hours left to work on your #MechJam VI entry. Start getting everything wrapped up for your final submission. If you are worried about time feel free to send a message to request a 24 hour extension. Good luck everyone, brilliant work as always.
Admittedly a bit slow with making this, but I finally perfected the core mechanic of my #MechJam
Akin to Bowser’s Inside Story, there will be the Top-Down Mech style and the 2D Side-Scroller Pilot style
Hoping this all turns out well!
Siento que voy un poco lento para esta ocacion, pero ya voy avanzando en los sitemas para mi entrega de #mechjam! espero acabar a tiempo!
#devlog#indiedev#2d#GodotEngine
This year's OPTIONAL secondary themes are:
👣 Footsteps
🦚 Showing Off
🚂 Locomotive
🪤 Bait
🛏️ Time to Relax
🐜 Insects!
🎯 Right on Target
♻️ Reuse, Recycle
Remember these are OPTIONAL the only core theme for your entry is mech / mecha.
#MechJam
MechJam VI starts right now! You have two weeks from this point to make a mech / mecha video game or physical game.
Don't forget to share your work in progress with the #MechJam hashtag.
#GameJam#GameDev#IndieGameDev#Mechs#Mecha
There's just 12 Hours to go until #MechJam VI! Are you ready? If you are still thinking about joining, join here: https://t.co/2kwiwINrQs
If you have any questions feel free to ask!
#GameJam#GameDev#IndieGameDev