Dan's @dan_sanderson#MEGA65 Digest for May 2026: Calypsi C, part 1.
https://t.co/MeEG9kVHyM
Getting started with C programming for the MEGA65, using the Calypsi C cross-compiler.
Join @Phaze101Games at 4 PM UK time or 17:00 CET time for Episode 18 of the 6502 Beginners Programming on https://t.co/SOBrnWbVqc
Please note this is run using Cross dev and the MEGA65 Retro Computer.
MEGA Sunday livestream 15th March 10AM (UK Time) Twitch: https://t.co/FfSFG6cNgN
Let's set up a graphics asset pipeline so we can start making a game. We'll also use our #MEGA65 to write Haikus. And can we reach the moon in Apollo 18?... played on real 3.5" floppy!
The Dungeons of Mordecoom await! โ๏ธ
Roguecraft DX is freshly released for the MEGA65 and it is stunning. 15 levels of procedural roguelike action, "Lovely Accountant" approved audio, and 9/10 clucks! ๐
See the evolution: https://t.co/jj7XLQUUHU
#MEGA65#retroCombs #RoguecraftDX #8bit #IndieDev @MEGA65Retro
This Sunday, I'm putting the Meatloaf ESP32 (FujiNet for Commodore computers) through a LIVE torture test on the @MEGA65Retro
I'm attempting to load cloud games and apps across ALL modes:
- Native MEGA65 Mode ๐ฆ
- GO64 Mode ๐พ
- C64 Core ๐พ
No SD cards. No safety nets. Just raw Wi-Fi loading.
Set reminder: https://t.co/MqOUKQ5POE
#Commodore64 #RetroComputing #MeatloafMod #FPGA #retroCombs
MEGA65 Mega Sunday - Livestreams by @hayesmaker64
streaming on Twitch https://t.co/yfttVwWxtn currently streaming MEGA Sunday (Episode 2)! https://t.co/yfttVwWxtn Episode 1 (5.5 hours) from last week is still online https://t.co/wdR3acNyNh
The deeper dungeons of Moredecoom await...
Evercade Roguecraft DX is coming to the MEGA65
Good luck, brave warrior...
https://t.co/smSTyDHhcc
#MEGA65#roguecraft
Christmas Eve with the Commodore 64 ๐ 10 Festive Demos & Games https://t.co/Fy2sq6sCBw
@StevenCombs hosts a cozy Commodore 64 livestream with the MEGA65 on Christmas Eve!
Highlights include the Sherwood Christmas Demo, brand-new 2025 demos, and playable holiday adventures.
Dan's #MEGA65 Digest for November 2025: Every Pixel a Color.
https://t.co/1xkSGaNE7s
The next milestone in our VIC-IV character graphics journey: Full Color Mode.
Get the Digest by email, web, or RSS: https://t.co/pZaL87tzLX
Dan's MEGA65 Digest 2025 | VCFMW 20 (2025)
https://t.co/4yXx3bnxgw
"MEGA65 contributor Dan Sanderson @dan_sanderson gives an overview and update on the project, and reviews his three years on the team."
Recorded at Vintage Computer Festival Midwest by @vcfederation
Dan's @dan_sanderson#MEGA65 Digest for September 2025: Super Extended Attribute Mode https://t.co/5D0qKZO1qU Many huge project launches, then back to the character graphics series. The list of video modes grows longer!
https://t.co/pZaL87tzLX
Support it https://t.co/QH5bbKx6kt
@ToddsNerdCave@TheMarauder_X@MEGA65Retro@wearecommodore Same here. I remember when rumors of a C64-sequel first appeared in 1990 and have been waiting ever since. My MEGA65 is beyond anything I imagined.
If we can get the expansion board completed, it will be darn-near 8-bit perfection.
@TheMarauder_X@Catnip_Frier@MEGA65Retro@wearecommodore Presently, the MEGA65 filehost features over 250 software titles. (https://t.co/b1RfXBvOgd).
Exciting new titles are even getting mentioned in Zzap 64 magazine these days :)
So if lack of software was a reason not to port in the past, maybe things have changed since then :)
@CommodoreLad@TheMarauder_X@wearecommodore If you run into any issues / have questions do not shy away to ask for support on our Discord server via https://t.co/ovShmMP2Lb there is a great community to support everyone.
@CommodoreLad@TheMarauder_X@wearecommodore Lot's of things to explore. We'd suggest to get the ALL INTRO DISKS for a good collection of things to get started https://t.co/9gSRSffEOk