with the last 1.2 version of our spine-plugin (https://t.co/5vP0JeSF2w) we now properly support features such as tinting and clipping both in WebGL and Canvas rendering mode 🥳
#IndieGameDev#indiedev#spine2d#melonjs
Happy to share that we finally have an updated version of our Spine Plugin for melonJS (2), supporting the Spine 4.1 runtime ! It's a first 1.0 release, and still a work in progress, but already fully functional ! https://t.co/5vP0JeSF2w
#gamedev#indiedev#spine2D#melonjs
-- "It is also well-known for its user-friendliness, which distinguishes it from other game engines" -- 🥰🙏🙏 from the "JavaScript Game Development Trend: Learn the Steps to Building Cool Games in 2023" by Andrew Gromenko : https://t.co/WXnJoGiZNE
#gamedev#indiedev#melonJS
We've been hard at work on our melonJs tutorial series, want to try out a JS games engine for the first time? https://t.co/xiA8yeLCkx #melonjs#gamesdev
With the last 15.2 release, and after exactly 12 years tomorrow since the very first version, melonJS just passed the 100th release ! Come visit us and check out melonJS at https://t.co/tTwsRuFR3k, or say hello on discord: https://t.co/kKNj3qBgKA
#gamedev#indiedev#html5gamedev
Happy to share that we now have a brand new and shiny TypeScript boilerplate using the Ultra fast Vite bundler ! See here for more details : https://t.co/y6getGJR0J
@vite_js@typescript#html5#gamedev#IndieGameDev#melonjs
Quarkus multiplayer game using melonJS for the client - read the below blog for more information on using Quarkus to develop a multiplayer game, and how melonJS was integrated in the whole project - https://t.co/Y0g9zK7GKp @wpernath@QuarkusIO@melonJS
Got a huge @TiledApp map to load ? As part of our 15.1 release, we also published a new plugin to enable loading and parsing of zlib/gzip compressed tilemaps : https://t.co/193EZd5cbb 🍈🥳🍉
because sometimes size matters : melonJS ES6 bundle is less than 100Kb (https://t.co/YgOwR0TmtD), and is fully featured with a fast WebGL renderer, WebAudio, Texture Packer, 9-slice sprites, SAT based physic, Bitmap Text, Tweens, Particles, and more ! https://t.co/vQVvG7Py1p 💪
Did you know that melonJS supports all @TiledApp map types ? Orthogonal, Isometric, Hexagonal, Perspective, Infinite, Animated and more. Give it a try here : https://t.co/G0v78E9Tyx 😀🙏
Love is in the air 🥰 Big shout-out and thank you to "Oasis Cover Band" for sponsoring melonJS. This really goes a looooooong way in feeling appreciated and valued for all the hard work we are putting into melonJS 🙏🙏🙏 https://t.co/Cbidt1rn8v