A news reporter asked Michael Jordan if he thought the ’90s Bulls could beat LeBron’s Lakers.
MJ: Yes.
Reporter: By how much?
MJ: Two or three points.
Reporter: Why so close?
MJ: Most of us are almost 60 now.
Daigo on stream talking about Kemonomichi. He says he seriously planned on retiring if he lost to Mena. The reason being that since SF6 release he has not felt “strong” or the motivation to improve like in his youth in the arcade days. But after 3 months of training, in the final week before the match he thought, “Wait a minute. Am I strong again? This is what it felt like back in the day.”
He was incredibly stressed the day before the match and couldn’t eat, and said just walking outside felt like he was already in the fight. He thought he wouldn’t be able to sleep due to stress, but surprisingly fell asleep easily - however when he woke up he had tears in his eyes. He doesn’t know why, but he thinks it’s because he had a dream where he quit Fighting Games.
After he lost to Mena, he still thought it was time to retire. But in the taxi ride back to Tokyo, Eita kept bothering him and begging him not to. Daigo agreed just to shut him up, but then he thought back on that feeling of being strong in the last week and thought if he could keep that same motivation and approach he had for Kemonomichi, he could become strong again.
For now he has decided to continue competing, but is taking a short rest after the set.
[ ! ] BEEP
real talk: we have been stuck on one question,
“if beeper is an attention layer, are we actually acting like one?”
answer: not if it only lives as one mini app on one network. so we’re pulling X into the same experiment and extending the waitlist instead of closing it today.
we’re building this rail on @base for a reason. if Base is for everyone, the attention layer on Base can’t be for one feed only.
if you’re already in: your spot, your edge, your price all stay the same. we’re just widening the rail so your future beeps can reach more people.
details in the next post.
[ ! ] BEEP
If beeper has looked like “just quests + miniapp collabs” from the outside, that’s partly on us. we’re intentionally experimenting in public right now. the miniapp collaborations aren’t meant to be the core product; they’re probes. each one helps us learn what kinds of “paid attention” feel meaningful, lightweight, or disruptive — for both users and partners.
the long-term vision isn’t quest grinding. it’s an attention layer where people set the value of their focus, and apps choose whether to meet them there.
some context on where we are today on @base👇