Making progress with new levels for Rogue of Vallas. "Gas Lab" level adds a few challenges to the new pipe/girder-climbing mechanic and also new goodies to find and new skills to spend all that EXP on!
#madeinstencyl#gamedev#openfl#indiedev#leveldesign#retrogame
Updated the Rogue of Vallas Halloween card with recent characters (and costumes)! Alpha 0.0.3 is still available, but I'm moving on to developing the rest of the game. Happy Halloween!
If you haven't seen the alpha yet, check it out here: https://t.co/Xd0YoyPcbR
#madeinstencyl
I never liked how flat my backgrounds looked in Rogue of Vallas, so I made a simple set of "shadows tiles". I'm a bit surprised by how much of a difference they made. Old scene on left, and new on right. #madeinstencyl#indiedev#leveldesign#pixelart#gamedev
I made a trailer for Rogue of Vallas (Chapter 1 alpha)! I think it came out about how I envisioned it. Enjoy!
https://t.co/AWHy3E4Qul
For #devtober I'll be building the second chapter, which is the second set of 12 levels.
#madeinstencyl#indiedev#gamedev#openfl#indiegame
For #screenshotsaturday here is a revision of the "Oil Well" level of Rogue of Vallas with new sound effects. "Oil Well" is a short but challenging platforming level that is designed to test players' reflexes. #madeinstencyl#indiedev#gamedev#openfl
https://t.co/7UP8Csz3x4
New Devlog for Rogue of Vallas! I actually recorded it a month ago, then left on a trip to London/Paris and couldn't upload it until I got back. #madeinstencyl#openfl#indiedev https://t.co/lXEEJuy4Yw
Some scenes of Marika's escape from the doomed tower--the sixth level of Rogue of Vallas. Now all six of the original levels have been redone! Next step is to take care of the bugs list and I'll have a complete alpha build demo.
#madeinstencyl#openfl#indiedev#gamedev
Some scenes from "High Security Compound" (WIP) level in Rogue of Vallas for #screenshotsaturday. But is it really "high security" if the back door is left open?
This level is full of traps! But I bet you can outsmart them.
#madeinstencyl#pixelart#gamedev#indiedev#openfl