Weโre teaming up with our friends at @GameAnalytics to throw you the ultimate Slush after-hours game industry event in Helsinki! ๐ฎโจ
๐ Metaplay x GameAnalytics | Mobile Game Mixer ๐
๐ Date: Thursday, 30th Nov
๐ Venue: Bob's Laundry
๐ Sign up here: https://t.co/aU1KJBcqOC
Sebastian Long, founder of user research agency Player Research, emphasizes the importance of testing player experience early.
Read the full Q&A with Sebastian through the link below ๐
https://t.co/21lop8nzDu
#UXoptimization#playertesting#gamedevelopment
To understand the server and infrastructure costs for mobile games and the decisions facing developers as they set up their infrastructure stack, itโs useful to take a look at the various types of services available: IaaS, PaaS and SaaS.
Read the article
https://t.co/Ht22fah2jb
Within the next hour our monthly #gametech newsletter Under The Hood goes out to hundreds of subscribers.
Subscribe now to receive exclusive insights and learn about cutting-edge trends and insider tips on what's behind today's top mobile games ๐ฎ
https://t.co/TnzbfFWPfy
One of the biggest defining characteristics of our backend design is the stateful nature of Metaplay servers.
The actor-based approach of modelling games puts the individual game servers as the authoritative source of state after an actor has been woken up from the database.
What a week! #PGCHelsinki you've been incredible ๐
Whether we caught up while watching our co-founder Teemu Haila's talk; shared a drink at the Mobile Game Mixer we held with SuperScale; or simply got chatting at the event itself, thank you for making it what it was.
Are you going to @PGConnects Helsinki next week?
On September 12, our co-founder and CPO Teemu Haila will take the stage on the Publisher Power track ๐ค
Catch him revealing his top three learnings from shipping contemporary free-to-play games at 11:40 am EEST.
#PGCHelsinki
โHow much does it cost to run a mobile game at scale?โ ๐ค
This is a question weโre often asked by our customers and prospects - and frustratingly one thereโs no simple answer to.
Find out why in our comprehensive guide to game server costs:
https://t.co/snwHHjafu6
๐ฅ Metaplay Release 24 is here! ๐ฅ
The latest Metaplay SDK update is rolling out now and includes a whole host of performance, efficiency, and usability improvements, as well as upgrades to our Leagues and Game Configs features.
โก๏ธ Head to https://t.co/9zvTsaKhEE for more!
The landscape is changing in mobile game backend development ๐
Modern free-to-play developers are realizing they no longer need to build their own backend from scratch in order to ship a game that's capable of topping the charts.
Get the full story at https://t.co/OBr2y0Ir0H
Todayโs top-grossing mobile games run on LiveOps - and the best LiveOps strategies run on constant testing.
Our latest blog post reveals the best practices for properly leveraging QA automation to create a winning LiveOps strategy.
Go to https://t.co/pufAOvQ1K8 for more โก๏ธ
Making new games is hard. Making new games in big companies can be even harder.
In our latest blog, guest author Nikita Tolokonnikov delves into some of the reasons why - and has some interesting ideas on how to overcome them.
โก๏ธ Get the full story at https://t.co/PQ1dC9XtUM.
"The single biggest mistake I see gaming studios make is so simple: failing to plan ahead."
See why our co-founder Teemu Haila's believes launching a game with a short-term mindset can harm its long-term success:
https://t.co/6b4gvnVTvL
We loved the #FinnishGameAwards2023 last night!
Congrats to our new friends at @NitroGames for being nominated for an award, and thanks to our old friends at @metacoregames for helping make the event happen with headline sponsorship.
We're humbled to be working with you!
A big thank you to #GamesJobsFair Helsinki for inviting us to talk at their great event last week!
We loved meeting so many inspiring people working on so many exciting projects ๐
Weโre looking forward to the next one already!
Today! Our very own Teemu Haila hits the stage at #RebootDevelopBlue in just a couple of hours.
Catch him sharing his three top learnings from shipping modern free-to-play games on the Evil Stage at 4pm.
See you there! ๐ญ๐ท