#StarshipTroopers: Terran Command launches this week, so here are a few interesting numbers about this exciting, yet testing project we are so proud of making available to players around the world.
@SlitherineGames
We just announced our upcoming RTS game, Starship Troopers - Terran Command! Still in development and lots of work to do, but already excited!
https://t.co/KqNWSyokQp
It’s time to collect garbage from the ocean and build a town with it.
Flotsam has shipped into Early Access!
A-whale-able NOW on Steam, https://t.co/aZB5aTM6ea, Kartridge, GOG and Humble
https://t.co/c93d4xuej2
Make some waves!
@tommulgrew Have you tried having multiple layers of textures at different resolutions with small offsets? Typically the repetition is solved by blending out the high resolution texture with a lower resolution one when it becomes repetitive. For example: https://t.co/icUWmJKU4l
@tommulgrew Something like this can be cool: https://t.co/7ISLEmgUdU
I've also seen a noise texture being used to make the transitions between textures look more interesting