@javierdavalos@FigminXR@MetaQuestVR I had already tried that, but it would film with black passthrough. But after getting your reply I tried the only thing I could think of, which was to turn off Developer Mode. Didn't think it would work, but it did! So, thank you!
@FigminXR@MetaQuestVR@javierdavalos Thanks! Is there any way to record directly in the headset (or through casting) and have the 3D models keep moving? When I try doing it, they freeze.
Woah!!! Figmin XR is HANDS DOWN my favorite Mixed Reality app
π₯ Super easy to learn
π₯ Spatial room mapping worked great
π₯ Full hand tracking support
I have so much to experiment with but this app is truly insane and a MUST TRY
@BSlickComposer@BeatSaber@JaroslavBeck Ha ha! That was me. I lost tracking midway through because the only fixed object ahead of me was the horizon. So I stepped out of the second take. I'm ready for my @NASA space walk, though. π
@gsquared11@BeatSaber@oculus There was no direct sunlight. We waited until the sun had just set. But I've noticed recently, maybe thanks to recent updates, that the Quest has been able to function better than before even when there's a bit of sunlight.
@Aluminite_@BeatSaber@oculus We had turned off "walls" in Beat Saber. It didn't feel dangerous at all. We felt very steady. And even if we'd fallen in the water (which seemed truly impossible), it wasn't that high, wouldn't have injured us. People jump off that height for fun all the time.
@heynewt22@BeatSaber@oculus I assume I was getting it on the horizon, which is why it didn't last very long and I was out of the picture halfway through. I think my two friends were getting it on the white pole I was leaning against, and maybe on the front of the boat, which is why they didn't lose tracking