Hulk Ender Upgraded!
By minimizing / eliminating air Normals, Hulk gains even more DMG. Goal is to stay grounded and use specials in the air when needed. Here are 3 variants. Two with L-2M-H, and one with M starter. All using new ender.
More to come!
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No Assist. No Meter. Round 1. Full Team Kill.
Gamma Rage Unblockable Setup.
If hit by L mid-screen on wall stage with < 100 EX, it's essentially a wrap.
Escapes: Ultimate, Assemble, and Assemble Counter.
Bonus Setup & Counter to 4L+A at end of vid.
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New safe jump found for M. Bison
Notably, normal wakeup DP's whiff after back recovery due to the longer range of the jump-in. This means the only way to beat it is to normal recover -> L DP, however this can be baited by an empty jump.
Ok yeah Green Goblin might be one of the sickest fighting game characters I've played in a while
Really early bnb concept and grenade oki
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One of my final Azula(Focused) sauce combos⚡🔥So sad to see the beta end, cant wait till the 23rd #Avatarlegends#Avatar_AZ#Avatar_Azula D~Dash
Notations: J.C, 5B, 5C, EX 214, J. ABC, D.AB, J. ABC, D.AB, J.AB, D.AB, J. ABC, D.AB, J.AB, D.AB, J. ABC, 5AA, 5B, 5C, Perfect 214A