I finished my entry a couple days ago for the #githubgameoff (my 4th game this year using the wonderful #bevyengine !) learned a lot and the game is mostly enjoyable so that's a win to me!
here's a small trailer:
https://t.co/SzMBf795Ad
#gamedev#indiedev#rustlang#gamejam
The Bevy Jam #2 results are in! With 404 participants, 85 submissions, and 2,674 ratings, this was the biggest #bevyjam ever!
And winner is ... USA Football League Scouting Combine XLV!
https://t.co/b7csuOUQr4
The results are here:
https://t.co/dfYvG1sBxl
I made a clip of my entry for the 2nd #bevyjam using the #BevyEngine. The theme was combine so I combined combines with the scouting combine.
play it here (and let me know what you think!)
https://t.co/Ky0zOSqatL
Bevy Jam #2 has ended!
Congrats to the 93 teams that submitted entries! If you are reading this: go play and rate these games ... YES YOU. The rating phase ends in 14 days. Have fun!
https://t.co/o8ADhFmOfv
#bevyjam#bevyengine#rustlang#gamedev
Today is Bevy's second birthday! As is (now) tradition, I've taken this as a chance to reflect on the past year and outline our plans for the next year of @BevyEngine development.
https://t.co/7yZHsKebFD
trying to learn shaders with the exciting shader changes in #bevyengine 0.8. Got some glowy cool stuff on the blocks and learned more math 👍
#rustlang#gamedev
It's time to #bevyjam!
Bevy Jam #2 will start on August 19. Jams are a great way to dive in to game development, even if you have never built a game (or used Bevy)! Theme voting is open on the Bevy Discord!
Join Bevy Jam #2 here:
https://t.co/o8ADhF4F1n
Bevy 0.8 is out now!
It features a new material system, camera-driven rendering, spotlights, visibility inheritance, custom PBR shaders, automatic mesh tangents, scene bundles, scripting / modding progress, reflection features, renderer performance, hierarchy commands, and more!
The eighth game on the arcade cabinet is my own "Thetawave"! Try to survive all waves of enemies in this space shooter with physics.
@rust_gamedev@BevyEngine#rustlang#gamedev
The sixth game on the arcade cabinet is "Pushin' Boxes" by @septum___. Play as a little robot (named プシン) as it pushes boxes around inside a warehouse to organize them.
@rust_gamedev#rustlang#gamedev@BevyEngine
The arcade cabinet is finally done! Vinyl was applied last week and it's looking amazing! This is the final week to send me your builds, so if you have game made with @rustlang that you want playable at @rustconf DM me!
@rust_gamedev#gamedev#rustlang
Thetawave (finally) has a playable version on itch! You can play it right in your browser. This will be the version of the game that will be on the arcade cabinet. Give it a try and let me know what you think!
https://t.co/uJg5Kv0EtL
@rust_gamedev@BevyEngine#rustlang#gamedev
Now I need to work on getting my own game ready for the arcade cabinet😅. Just added loot to Thetawave, next step is to spawn it from defeated mobs. Check out the repo here: https://t.co/1A4mHYi6br
@BevyEngine@rust_gamedev#rustlang#gamedev