Muito maneiro ver que algo que você fez está na steam, em breve vai deve estar disponível pra todo mundo... Estamos aguardando a liberação da steam enquanto rola o beta fechado =D
Keys no discord oficial.. link na bio
DECLARAÇÕES FORTES!
Após o apito final, o técnico do Egito, Hossam Hassan, fez duras críticas.
🗣️ "Vou dizer o que penso independentemente das consequências. Esta foi claramente uma partida manipulada e o mundo inteiro viu isso."
🗣️ "E quero dizer mais uma coisa: se eles querem tanto que a Argentina vença, por que chamam todo mundo para vir e participar?"
🏆FarmTown Cozy Farm Contest is LIVE!🏆
24 hours to turn your farm into the coziest little pixel paradise in town.
Cute fences. Big crops. Suspiciously rich farmers. Full cozy criminal activity.
Submit your farm in our Discord!
Stars + Gold prizes for the winners!
Join Discord to enter: https://t.co/PgfaGHusLs
Mira teaches you how to run your farm.
The soil teaches you patience.
The crop death timer teaches you pain.
GM Farmers!
solana:yMJPZbnhoHib3ib8n8PfiVcp9yauk1vnaGKLx7epump
🎮 PokéFight update — a massive 3D glow-up is in the works 🌍✨
🌅 Full day→night cycle (sunrise, moon, stars)
🏙️ Blocky, detailed world + HD ground
🎬 Cinematic lighting, bloom & living world (butterflies, birds, fireflies)
$POKEFIGHT — built different. 🟡
The second token I want to highlight is $FARM
I've written quite a few posts about this project already, so feel free to scroll through my profile if you want to revisit the full thesis
Even with the market being relatively slow right now, $FARM remains one of the few projects I'm still watching closely because the team continues to focus on building
1. The team keeps shipping
What stands out the most to me is the pace of development
Instead of focusing solely on marketing or token price, the team has been consistently releasing updates and expanding the game
Most recently, they launched a major V2 update featuring the Small Barn system and cattle farming mechanics
Players can now :
> Buy cows
> Feed them wheat
> Produce milk
> Harvest and manage resources
The update also includes a dedicated Barn Menu, Hunger Meter, and several gameplay improvements that add more depth to the farming experience
The team even released a detailed sneak peek video showcasing these features in action, which is always a good sign compared to projects that only talk about future plans
2. User growth continues to look strong
Another reason I'm still paying attention to $FARM is the growth in player activity
Recent stats include :
> 1,334 online players
> 23,604 total farmers
> Over 20,000 new wallets during the first week
For an early-stage GameFi project, those numbers are definitely worth monitoring
More importantly, the team has been continuously upgrading servers to support the growing player base, showing they're preparing for long-term growth rather than chasing short-term hype.
3. The market is starting to notice
$FARM was recently listed on KuCoin Alpha
While a listing alone doesn't guarantee success, it does help increase visibility and bring the project to a wider audience
When you combine growing user activity, frequent product updates, and increasing exposure, the overall picture becomes much more interesting
4. My plan
From a price perspective, $FARM has finally returned to the dip zone I was waiting for
I'll be starting a position around these levels
If the market continues to pull back and $FARM drops toward the 500K MC range, I'll consider adding more
As always, risk management comes first, especially while the broader market remains weak
That said, based on the team's execution, product development, and community growth, I think this is one of the more interesting GameFi projects to watch right now
yMJPZbnhoHib3ib8n8PfiVcp9yauk1vnaGKLx7epump
FarmTown v.02 is officially going live today! 🐮🏠
Here's what to expect & a sneak peek:
• Small Barn (Hammer → Animals): 2×3 Block bench 3D model, reacts to in-game light, proper rectangular collision, 4-way rotation, tiered price (4M → 12M).
• Barn menu: per-cow rows with a live world-synced sprite, name, hunger meter, Feed button + status; data-driven animal store (price scales 1.5x per cow owned); Output + Collect.
• Cows: spawn from slots (random 10x10 around the barn), wander/graze/pathfind, pickup-movable, and sync to all viewers (owner-authoritative relay).
• The loop: buy cow (gold) → feed 25 Wheat → produce 10 Milk over 3h → collect → Milk banked as tracked
produce. Gated: no feed = no production, no double-feed, no partial-batch collect.
• Milk = first-class produce: shows in the Pouch, fulfills new Milk orders, drives new Milk jobs ( buy_animal /
collect_milk ).
• Touch: tap-to-open / drag-to-pickup floating labels, bigger tap targets.
New update!
🎣 Fishing is now live in the PokéFight open world.
Walk up to any lake, cast your line (E or the button), and reel in a fish every 30 seconds. Your trainer holds the rod for real, and you'll see other players fishing right next to you.
2D and 3D. Available to everyone now.
🚀 Big day ahead for $POKEFIGHT! 🚀
We're kicking things into high gear today with multiple exciting updates rolling out throughout the day. From fresh improvements to new features, there's a lot in store and we can't wait to share it with you all.
Stay tuned, keep your eyes on our announcements, and get ready for what's coming next! 🔥⚔️
👀 More updates dropping soon... Stay tuned! $POKEFIGHT 🚀🔥
look how far we've come
none of this happens without this community. we're learning and shipping every day, and we're just getting started.
the last week has been amazing with so many ups and downs, confident that we've squashed bugs
thank you from the dev team, genuinely 💚
We just completely upgraded the $POKEFIGHT 3D experience. 🛠️
Flat colors are out — textured terrain and roads are in.
Upgraded minimap with hover-expand functionality.
Improved POV: Dungeons and Trade-Ups now face you on arrival.
Added a roaming Raid boss to keep things dangerous.
Realistic Poké Ball throw physics.
Many more updates coming tomorrow!
Jump back in: https://t.co/vGF9VtBSJn
⚔️ Introducing PvP Arena ⚔️
Think your Pokémon are strong enough? It's time to prove it.
How it works:
• Head to the PvP Arena and match up against other trainers.
• Your Pokémon is on the line.
• Win the battle and you'll claim your opponent's Pokémon.
• Lose... and your opponent takes yours.
🏆 $1,000 Tournament Coming Soon 🏆
More details to be announced. Start training now.