Working on a 8BIT action side scroller game called DARKSEAL.
Inspired by Castlevania, Rastan and Rygar. With a little bit of Souls thrown in.
Its a very WIP and bit messy, but I'm making good progress.
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I've been kind of bad at posting stuff lately. But development is progressing steadily.
Here's a revised design of one of the bosses I've posted before
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Here's the design for one of the larger bosses I'm working on. It'll probably change/get tweaked a bit as I'm implementing it in the game. But I'm happy with the current design/iteration for now
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Been working on a bunch of systems and general game stuff. Also implemented a simple dialogue system so you can have a chat with some of the friendlier inhabitants you'll meet
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Working on code and some audio stuff, so nothing super interesting to post about at the moment.
I plan on getting started on more enemy animations soon, though
Prototyping the shield throw. A big part of the combat. Inspired by Rygar and Völgarr the Viking. You are able to do a quick throw or charge it for more power and distance.
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Working in the health system and animations. Inspired by Hollow Knight.
Dealing damage to enemies gives you “charge” that you can then trade for health when the bar is full
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Blood for the Blood God!
Working in a gore system to make the combat feel more satisfying. Still needs some tweaking, but it feels pretty good gibbing enemies
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