Today on Final Cover: added a 6-contract Operation mode with upgrades between missions, varied enemy encounters for replayability, and a friendlier opening. Moved reload beside fire. Now polishing breach alerts so you know exactly where enemies got through.
Sniper v0.1.0 init.
One rooftop. Three targets. 90 seconds. ๐ฏ
Building a native iOS sniper game with Swift + RealityKit. Procedural city at dusk, 4ร scope, limited ammo, and recoil. All scenery and sound generated in code.
Hereโs the first playable prototype.
Sniper v0.1.0 init.
One rooftop. Three targets. 90 seconds. ๐ฏ
Building a native iOS sniper game with Swift + RealityKit. Procedural city at dusk, 4ร scope, limited ammo, and recoil. All scenery and sound generated in code.
Hereโs the first playable prototype.
I seem to find it rather difficult using Grok @bot. On a premium+ subscription, for menial tasks, a few research queries get quota exhausted. In just 2 days. I topped it with $20, thinking that it should be enough to sail things through. Not to my surprise, this quota was exhausted within a few hours.
While paying the fair price is the absolute approach, the bot is just too expensive to operate on a daily basis.
PS. It is not yet used for code; I continue to use Codex, which is my daily driver. Going by the current costs, I think the bot can never be my go-to.
PSS. I have started to pass the same tasks to my Dot, and it just works with no overage.
I have a feeling Grok Bot is a bubble.
Hey @bot summarise this backlink strategy and send a copy to my email + maintain a markdown copy. Then see the projects we are working on and how can this be implemented.
Bun casually dropping an update which makes code formatting 320ร faster than Prettier benchmarked on over 10k files. 2ร faster than the nearest competition. It's not a leap, rather a new era.
Prettier, thank you for your service. Farewell!
Not the LOC count.
Not the PR count.
Not the tokens burnt.
How you got better from yesterday should be talked about. Engineering is about impact.
Every day you start from 0 and work towards your 1.