I just made some big updates to the Bone Widget Addon (for Blender 3.0+)
Better Quality video links:
https://t.co/FiY2sMGnCy
https://t.co/UWOZ7SeYRo
Download from Github
https://t.co/PhhAAgWTHS
#b3d
Practising an 8 legged walk cycle with the spider from Sprite Fright.
The feet and torso were not world aligned......so I fixed that.
#b3d#blender#animation
hey mastodonverse!, here is a video I released a couple of weeks ago about this set of tools for animation in blender that the lovely peeps at PatazAnimation are developing:
https://t.co/z8XVQ2lKDd
#animation#b3d
Hey #blender Twitter,
Does anyone know how to replicate Dupliframes in the current version of #b3d ?
Here's an example of a timing chart I made pre 2.8
It basically instances an object on every frame of the animation with realtime updates.
Can Geo Nodes do this?
Tried Onion Skinning but doesn't auto refresh.
Here is a test with Animation Nodes (best solution so far)
Wasn't straight forward as I had to compile Animation Nodes for python 3.10 myself as the latest version doesn't work with the current #b3d version
@Sad_Lux Hmm i wonder if i can hack that to do what i need.
Or i need to figure our how to build animation nodes for python 3.10
It used to be a click of a button :(
@Sad_Lux Nah motion paths are different. I'm talking about creating instances of an object based on every frame of animation.
It's more like onion skinning - but dupliframes
@ToshiCG Yeah. At Fuzz we used Dropbox for many years. Then Nate bought a NAS box (Synology) and we worked the same way as DB.
This year we are using instances on AWS and it's a pain in my butt. Doesn't work well with multi country users.
@Sad_Lux@pierrick_picaut -check the graph editor, it's possible you have keys on sub frames.
-maybe you have drivers/constraints that are muted
-check any action constraints
-also if you have drivers, autokeying can add keyframes to that curve too even when it shouldn't