We are proud to announce the official launch of A Paramnesis Novella: Chapter 1! Please use the tag #APNSpoilers to be courteous to other players. We hope you enjoy! You can find the link for it below 👇
#AParamnesisNovella#ShiorinSketch
Having said that, making the enemies more aggressive could just turn the game into one big reaction check where the player doesn’t really make any decisions, they just do exactly what the game asks of them. Definitely need more time with it.
There’s still time for me to come around on the game! The early boss fights were fun, the game looks incredible, and Musashi is a fun protagonist. I just hope the first 3 hours aren’t indicative of the 30 hour experience.
It’s interesting to see SF6, a game so successful that it’s been standing still to avoid disrupting itself, compared to 2xko, a game that refused to settle during a 10 year development.
@Aarondamacc I respect taking big swings as a creative, but did he feel no responsibility to his colleagues to make a successful product so they could keep their jobs? The article just rubs me the wrong way.