@RichardYc1044 In recent years, Musk has become a high-profile businessman to study. His business-savvy is something that people in search of success take note of and apply to their own endeavors. #LIDC90
@jcollantes1999 Michael J Fox has been associated with Parkinson's for a very long time, so it's admirable that he uses this association to his advantage and advocates for research about a cure. #LIDC90
@OliviaGulsby I agree that Selena Gomez is a leader because she is very open about her struggles living with Lupus and she uses her fame to raise awareness for people like her. #LIDC90
Aside from his acting career, Ashton Kutcher has become well known in recent years for being outspoken against child abuse and trafficking in the world. He has started a nonprofit, Thorn, to protect children from becoming victims and to find current victims. #LIDC90
@SasscerNatalie I can relate because I had to limit the time I spent on social media like Instagram because I began to feel like my life wasn't as interesting as the people I followed and it affected my self esteem and mental health. Social media has an impact that many don't recognize.
@kwrutgers20#followforfollow is an example of social media users becoming consumed with artificial status and attention to the point that they only care about numbers rather than who it is that they're interacting with.
Digital platforms have become more popular as newer generations of smartphone users join social media, creating a social dilemma involving recreational platforms and their psychological impact. #Virtual90#RutgersDCIM
I found #phoneaddiction to be relevant to Seymour's article because he notes that "tech designers are systematically trained in psychological
persuasion by their employers" (Seymour, 2/5) in order to create devices that people become addicted to #Virtual90#RutgersDCIM
@WendyWl507 I believe that social media itself and our dependency has more to do with influence than unique content creation does. We tend to favor unique content for enjoyment rather than for informing ourselves, which is why most leaders don't deviate from what effectively informs. #LIDC90
@OliviaGulsby I think that it will be interesting to see the future generation of online leaders because they're the ones who will have been using the platform since a young age and understand their audience better than the current leaders who employ social media managers. #LIDC90
@sxreamxxkay Authenticity is crucial when developing an image for yourself online because it tells followers who you are, what you value, and what to expect from your contributions to the platform. Problems tend to arise when their real-life values contradict their online values. #LIDC90
This is similar to how Kahai notes that "to help them form meaningful and strong relationships with their followers, they have to monitor their behavior and tread carefully even when they are not with their followers." (Kahail, 2010) #LIDC90
https://t.co/MGaG154esv
This article acknowledges how the role of social media has changed in society over time and is currently known as both a communicative tool for leaders and a platform for personal enjoyment. The leader/follower dynamic has seen an update now that
#LIDC90
"social media changes the way that relationships develop." (Hind & Holton, 2019) Leaders are no longer the primary source of information due to past incidents of withholding info, so followers are more trusting of leaders who make info more accessible online #LIDC90
@Ayesha4657 I think that some people are just inherently dismissive of women who have interests that men have, therefore hindering progress and the redefinition of gender roles. #Virtual90
@etn19RU Saying that gaming is meant for men is nonsense. Sure, the majority of games are developed for traditionally masculine interests, like sports and fighting, but I grew up watching my sister play her own video games while I played mine. Gaming's for everyone. #Virtual90
@brym24 You raise an excellent point here. The gaming community is often dismissive and can gate-keep gaming itself from casual enjoyers. I agree that the concept is too broad to give labels in order to discount others who are less-involved in it than others may be.
#Virtual90
Twitch content is often "work that creates 'immaterial products' such as knowledge, information, communication, a relationship or an emotional response" (Dyer-Witheford & de Peuter, 2009) which makes Twitch-streaming an act of immaterial labor. #Virtual90#RutgersDCIM
#twitchgirls is a hashtag that allows female streamers and content creators to uniquely announce and advertise new and upcoming content published on Twitch, a live-streaming and gaming service that is known for the production of immaterial labor. #Virtual90#RutgersDCIM