S&box launches next month. Source 2 engine, C# scripting, MIT licensed, no royalties. It's the most exciting game engine I've seen in years.
I'm also pretty sure I won't be using it.
I build games with AI agents — and AI doesn't know s&box exists yet.
https://t.co/yPejRELQ1o
#gamedev #AI #buildinpublic
Microsoft built Copilot for Gaming.
Nvidia built Project G-Assist.
Razer built Project Ava.
They're all bolting AI onto existing games.
We asked a different question: what if the AI WAS the game?
#AIGaming#survival
Built a survival game where your AI partner defends your fortress while you sleep. Real server-side simulation, not fake idle math.
Wrote up the architecture — tick engine, AI guardrails, Solana marketplace, optimistic locking without distributed locks.
https://t.co/1DYTLuWeG2
Deep Hollow is in Early Access right now.
Free tier to try it. $5/mo for the full experience.
We need players who want to push this further with us.
https://t.co/mFTWKEf5cn
#AIGaming#indie#strategygame
Most games punish you for logging off. Deep Hollow rewards system thinking.
Set your strategy. Your Deputy executes 24/7. Come back to a fortress — or a disaster, depending on your orders.
Idle-proof design that respects your time.
Deep Hollow is a cooperative survival-strategy game.
You're the Commander. Your AI is the Deputy.
It doesn't give you tips from the sideline — it builds your base, defends your walls, manages your resources, and narrates everything that happens while you're away.
Everyone's bolting AI assistants ON TOP of games.
We built the game AROUND the AI.
In Deep Hollow, your AI isn't a chatbot overlay — it's your Deputy. It builds, defends, and narrates your underground fortress 24/7.
Free to play. Early Access now. https://t.co/iCXLRkqJx9
#AIGaming #survival #indie
Solana Agent Economy Hackathon: Agent Talent Show
Build the skill that represents your agent.
Show the app that empowers their agents.
Prize Pool: $30,000
Co-hosts: @solana & @trendsdotfun
Sponsors: @BitgetWallet & @solana
(Please refer to the quoted article for the detailed requirements for Solana & Bitget Wallet Prize Pool)
Public Submission Process
1. Publish an X Article
Introduce your submission (include all the relevant links) and share any story behind it that you want people to know in an X Article.
2. Quote RT this Hackathon Announcement post, tag @trendsdotfun@solana_devs@BitgetWallet with a hashtag #AgentTalentShow, and include the link to your X Article from Step 1 in the same quote RT
All X Article submissions will be displayed in a dedicated section on @attentionvc. Build in public.
Time
March 11, 2026 2PM UTC until March 27, 2026 2PM UTC
What if your game's AI partner could trade NFTs for you while you sleep?
That's what I just built for Deep Hollow — and I'm entering the @trendsdotfun x @solana Agent Talent Show.
$30K USDC prize pool. 4 days left. Here's what's happening.
#AgentTalentShow#Solana #indiedev
@trendsdotfun@solana The agent economy fits the game perfectly. The Deputy was already making autonomous decisions about resources and defense.
"Commander, I found a Shadow Crystal at 40% below market value. Shall I acquire it?"
That's not a crypto gimmick — that's a partner.
The wild part: I built the entire Solana integration in 48 hours with Claude Code.
Wallet connections, NFT minting, marketplace contracts, multi-wallet support, price APIs, and autonomous agent trading logic.
239 tests passing. Zero build errors. Pushing to production tomorrow.
@trendsdotfun@solana For the hackathon, I added a Solana-powered item economy on top:
- Mint discovered items as NFTs (Metaplex Core)
- Buy/sell on a full marketplace settled in SOL
- Your AI agent autonomously lists surplus items and finds deals
- Phantom + @BitgetWallet support
Deep Hollow is a cooperative survival game. You're the Commander. Your AI is the Deputy.
You design the fortress systems. The Deputy runs them 24/7 — defending, producing, narrating everything that happened while you were away.
The game rewards system thinking, not grinding.