Four ghosts. Four different brains.
Most Pac-Man clones run the same chase code on all four. That is why they feel stupid.
Ours target a different tile every frame, the way the 1980 board did. One comes straight at you, one cuts you off, one plays off the red one, one gives up when you’re far.
Learn the difference and the maze opens up.
The most famous game on earth, rebuilt so the dots are worth money.
Eat them. Dodge the ghosts. Walk out through the tunnel with everything you grabbed, or get caught and drop it all.
Free to play right now. No token. Not yet.
We spent a day trying to break our own game.
6,000 simulated matches.
Every payout checked against a second calculator, written from scratch.
800+ forced edge cases. Ties, ragequits, sabotage, ghosts finishing tasks.
0 payout mismatches.
But we found 3 bugs.
One let anyone crash the whole server by sending a single word: null
All 3 fixed before a single real dollar goes in.
Bounty mode: final testing.
Bounty mode is coming to Amid Us.
Every player puts in $5. That's your bounty.
Kill someone, their bounty goes in your bag.
Vote out the impostor, and his whole bag gets split
between everyone who voted for him.
The more he stole, the bigger the hunt.
Real players only. No bots.
Introducing Amid Us.
A social deduction game built for the browser.
10 players on a space station. Two are impostors.
Finish the tasks. Watch who moves where.
Report the body. Make your case. Vote.
Runs on any phone or laptop. No download, no sign-up.
Play free right now.
You've been jeeting your whole life. Now there's a leaderboard.
One tap. Dodge the candles. Same course for everyone, every day.
No wallet. No signup. No token yet. Just the game.
Snake games with real money on them are not a new idea. They keep dying for the same reason.
Not hacks. The boring part: nobody solves the money side before turning it on.
So we did that part first.
Entry costs exactly $5 of $LURE, priced on a time-weighted average, never spot. If the token pumps you pay fewer tokens. If it dumps you pay more. The dollar entry never moves, and nobody can shift what you pay inside a single transaction.
No emissions. No farming. No rewards for playtime. Every token that comes out of the arena was somebody else's entry. Bots hold nothing, so grinding them earns nothing.
The supply only moves one direction. Down.
The demand for this was proven a long time ago. Building it properly is the part nobody finished.