@night647 NGL, would love to see Eclair and other characters drawn with this approach too. Something about this is really emphasizing the heigth and how well the anatomy sells "incredibly tall, not just scaled up with a lasso tool"
I found some old rough sketches of @pocharimochi fanart of Lily getting super tall, so I thought I'd finish them!
Fair warning: there's a LOT of these! (1/2)
Here's Jiji, an OC I've been sketching out, inspired once again by the styles of @pocharimochi 's lovely work! Hoping to do more with Jiji in the future.
@pocharimochi Discworld has a good grip of character development and mixing fantastical and technological things together in a setting. It's pretty easy to dip into them too since they tend to be "multiple stories in the same setting" so you get a ton of perspectives from the series alone.
@SweetnessAdmir1 Having heard about this film and the changes made, I can't help but think this is inherently evil in what it's done.
Twitter ain't the place to expand on this more though.
@SickstarBen That's fair yeah, then in that case maybe some of the characters like Megara from the Hercules animated film or Elizabeth from Bioshock : Infinite, especially the later, never see them around anymore despite the game being popular when it came out.
@pocharimochi Sounds like a mix between Alphinaud and Thancred or Elidibus from FF14. dulcet tones with a hint of scouts honour, do-goodery vibes that can shift to an almost robotic, disaffected cadence when must needs.
@pocharimochi Hope you're doing okay after this. From personal and helping others with one,
going to a room with minimal lighting (candles etc), ambient sounds and just deep breathing practices (8 seconds in, 8 seconds out) helps a -lot- to recenter, lowing sensory input helps massively.