¡A celebrar el Día de la Programación por todo lo alto!
¡Otro SORTEO para mejorar el código que escribes!
📗 El libro de "Código Sostenible" de Carlos Blé.
Pasos para participar:
1️⃣ Sígueme
2️⃣ Like y RT
3️⃣ Comenta con #miduConf
🌎 Haremos envíos internacionales
🧠✨From bytes to knowledge: 🎉 I successfully completed the Macrotraining in #ArtificialIntelligence thanks to #UNAM and the Network of Macro Universities of Latin America and The Caribbean. 🌐🤖 The road to innovation is just beginning! 💡🔝
#RedMacrouniversidades#MeIA2023
Day 23 of #100DaysOfCode in #Python
This time I programmed a turtle crossing game, using the turtle library and applying the concepts of object oriented programming.
Day 22 of #100DaysOfCode in #Python
This time I made the program of the famous pong game, improved my skills in object oriented programming (OOP) and paradigms such as inheritance.
Day 21 of #100DaysOfCode in #Python
I learned how to apply the slice to lists and tuples, with the help of it and more object oriented programming, I finished the code of the iconic snake game. 🐍
Day 20 of #100DaysOfCode in #Python
I learned more about turtle graphics and started to create the mythical snake game, I started creating the code for the controls and the layout.
Day 19 of #100DaysOfCode in #Python
I learned new methods and attributes of the turtle class, concepts such as instances, object State , Higher Order Functions and Event Listeners. All this to make a program that simulates a turtle race.
Day 18 of #100DaysOfCode in #Python
I learned a lot about the turtle module and its classes and methods, as well as how to use the colorgram package to extract the colors from an image, a new data type: The tuples, and the list( ) function.
Day 17 of #100DaysOfCode in #Python
I learned how amazing it is to use object programming, which facilitates in several aspects a better abstraction of complex problems to have an understandable way to solve them. Use a trivia database to make a trivia game with an OOP approach.
Day 16 of #100DaysOfCode in #Python
I learned about the object oriented programming paradigm, a term that brings many new concepts such as abstraction from the real world and new syntax in the code. as a project I was redoing the coffee machine code but with an OOP approach.
Day 15 of #100DaysOfCode in #Python
I learned more about each of the concepts previously learned, making a program that operates with the logic of a coffee machine, the use of modules and nested dictionaries were crucial.
Day 14 of #100DaysOfCode in #Python
All the concepts I learned previously, I applied them to make a Vs game, where I compare how many followers celebrities have on Instagram, if you guess who has more followers you win one point per round.
Day 13 of #100DaysOfCode in #Python
I learned about what are bugs and debugging techniques, forms of bugs and how to identify them, plus some tips on how not to create bugs in python.
Day 12 of #100DaysOfCode in #Python
I learned about the scope of variables, local and global variables, how they behave, how they are modified and how they are used, I made a game of guessing a number with two levels of difficulty.
Day 11 of #100DaysOfCode in #Python
I learned the mechanics of the game 21 Black Jack to apply them through the development and programming of the game in Python, I used all the concepts of the previous days and it was a lot of fun but at the same time demanding.
Day 10 of #100DaysOfCode in #Python
I learned about flags in while loops, the use of recursion in Python, Docstrings, functions that have outputs and a new function called .title( ). make a calculator program