Seeing as @Simon_Hypixel is recruiting designers for automation, I made a video with a bunch of my ideas as an engineer and redstone enthusiast! When this releases I'll be covering this system in depth, so stick around!
https://t.co/QDWyqnkhqq
@Simon_Hypixel Here's a video detailing some of my ideas for Hytale's tech system! I definitely think they should lean into fantasy and magic and stay away from grey robots and robot arms.
https://t.co/QDWyqnkhqq
New video just dropped! We test if Kweebec Razorleaves will attack players, and if there is anything to save villages too small to spawn Razorleaves.
https://t.co/QBA8leKZxJ
As per @Simon_Hypixel 's request, here are my suggestions for making mining more fun in Hytale. Sincerely, a mining engineering student.
PS - The video is under 10 minutes too (;
https://t.co/DHv4jp3XOq
@Simon_Hypixel@_Hawkon Here you go Simon! Unfortunately I am not Hawkon but I do know a lot about mining! (irl not video games and let me tell you there is no correlation)
https://t.co/DHv4jp3XOq
@Simon_Hypixel@ShawnWo02243037 Simon I have seen so many bugs in game just from your videos! For example the Breaking the Curse Video has a bunch of scaraks starting at 4:05! Send the extermination team in!!!! (Actually on second thought maybe Simon was the extermination team there...)
Hey @Simon_Hypixel , I have a question about Hytale's combat. In the Cursebreaker gameplay, we saw both knockback and 1h maces (first skelly), but you have since said neither are in PVP. Is this a divide between PVE and PVP or were these features lost in the Great Merge?
@Simon_Hypixel How often will hytale be updated post launch? I assume development will have a similar pace but how often are you planning to push changes to the public (and make everyone redownload the game)?
@Simon_Hypixel What happened to knockback? There was knockback in the cursebreaker gameplay and we saw it in many past PVP clips including a player-player fight.