@verfreu no idea, i just couldnt play without mixed input (too used to gyro aim), but it seemed like it was trying to give me random teammates to play the tutorial with and failed.
the worst unreal engine thing people teach in every tutorial is constant use of IS VALID before doing anything.
if its not valid you should get an error telling you that its not, and you should do something with it (ofc exceptions to that exist)
what bothers me about steam machine is that it seems like even with the "itx tax" it would still be cheaper to build a sub 5L pc with similar specs. i hope not, or at lest i hope that the new pc-like xbox will not be in that situation.
unreal engine people i need help, you know any way to force a certain gbuffer (custom depth(stencil)) to be rendered at full res? im a bit too stupid for stuff like that
@_SpiderFang@Mikearice while it technically works, due to it pooping the canvas with selection overlay and requiring extra steps just to fill the shape id call it unusable in comparison with other apps