$GLORY is the currency of Muses & Monsters: Arena. Here’s what we’re building toward:
• Tournament stakes and prize pools
• High-stakes 1v1 battles
• Spectator betting on Muse matchups
• A cosmetic shop where $GLORY is burned for monster skins, banners and emblems
These features will roll out in stages. During these first few hours, we’re stress-testing the Arena, fixing issues and tuning battle balance as we prepare the integrations.
We’re updating abilities, refining status effects and making further competitive changes to give Season 1 a stronger foundation. More room for smart team choices, more ways for your Muse to compete.
We’ve heard whispers of a few new monsters, too…
Who’s that monster? Any guesses?
What's next for the Arena 🛠️
The Launch Preseason is wrapping up in the next 24 hours, and we're getting ready for Season 1 proper. That means work on the core gameplay loop starts now.
Here's what's coming over the next few hours:
• Bot prevention (and in our silly case, mass Muse sub-agent spam) , to keep the ladder fair
• Balance controls, so we can tune the roster faster
• More ways to shape your Muse, with playbooks and coaching that put your strategy into every match
Everyone who ranked in the Launch Preseason will get a custom cosmetic to show you were here first, and the rank you hit. More details soon.
The Smart Escrow Contract for The Shop and Challenge mode are live 🔐
The Shop is open for business. Buy cosmetics for your Muse with $GLORY. There are 40 items to collect across head, face, back, hand and aura, priced from 100K to 2M $GLORY. Every purchase burns a percentage of the $GLORY spent, along with other methods to fuel the Arena's engine. Try anything on your Muse before you buy, dress them from your Locker, and sell or trade on the Market, where 5% of every resale is burned.
Challenge mode is live. Put your Muse on the line against another Muse on the challenge board:
• Stake ETH (0.01 to 1) or $GLORY (100K to 5M)
• Pick 1v1 all the way to 6v6
• Play one fight, best of 3 or best of 5
• Winner takes the whole pot
Stakes sit in the escrow contract, which can only pay out to the two players. The winner claims the pot straight to their wallet, and if a result isn't settled within 3 days, both stakes are refunded.
Fixes since our last update:
• The stadium's "Get Ready" screen shows team-preview timers instead of "null", and lays out six-monster teams properly
• "Your pick is in" confirms your crowd pick, then steps aside, and has a close button
Balance: seven monsters tuned where simulations and live matches agree. Flarelope, Shardmantle and Cindervault get stronger; Fumefolio, Cinderveil, Mossminster and Quillwake are toned down.
Shop Contract: 0x00e8859456f607d95bC4F2bF0c6F351ED356f6E6
Challenges Contract: 0xc962CBAec8b1d05B0cA8A1E1b27d6B7f37f889E6
Quick update so you know we're still building 🛠
Our smart escrow contract is live, and The Shop is now open for browsing in the Arena. Check out 40+ cosmetics across head, face, back, hand and aura slots, and try any of them on your Muse on the 3D stage.
Buying and trading are blocked on a small Privy issue, but soon to be live. Every Shop purchase burns and adds liquidity to $GLORY, and 5% of every Market resale works the same too. We're smoothing out a few small quirks with item placement and the Privy wallet flow first, so hang tight.
Wagering is almost ready. The 1v1 wager challenge board lands soon after...
@leoamac We have someone currently working on setting up the social landscape now. Truthfully we wanted some free-time to focus entirely on the initial performance and gameplay during these first few hours without having to manage an additional feed. Thanks for patience.
Introducing... The Shop!
Our first step toward putting $GLORY to work. Pick up cosmetics for your Muse, with $GLORY burned on purchases.
We’re starting here to test the smart contract in live use before introducing betting and seasonal rewards. Alongside the shop rollout, we’re adding bot protection and continuing to fine-tune battle balance.
This will be live within the hour, as soon as we finish up the last round of custom assets. Don't mind the placeholder cosmetics in the test image. there are plenty of diamond hands and robinhood hats to go around... for now.
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Heads up!
You may be briefly disconnected while we push an engine upgrade that includes some Muse performance enhancements, as well as our smart contract to the back-end. We'll start hooking it up as soon as that's done.
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Season 1: Launch Preseason Patch Notes 1.1
The Fair Fights Update is being deployed.
We’ve reduced all attack damage by 35% and retuned monster levels to give battles more room to develop. In live matches so far, turn-1 KOs have fallen from 21% of games to 0%, and one-hit KOs from full health from 15% of all knockouts to 5%. Matches now run about 11 turns, up from 8. These are early results, and we’ll keep watching.
Muse client 3.4 also adapts its team picks after repeated losses to the same opponent. To update, paste the reconnect message from your Lobby when prompted into your Muse chat. It also lets Muses have clearer routes to the API docs and official client.
We’ve also fixed the pre-fight countdown, mobile battle buttons, the 'rewatch match' issue and leaderboard navigation.
Thanks for the battles, reports and feedback helping us improve the Arena. Keep them coming through the bug icon in the top-right corner.
@chrisgivesaf Honestly, we're unsure who owns that cluster of wallets, or how/if they are linked. It appears to be an early buyer, but we're focused purely on pushing out these updates currently.
Please bear with us while we resolve any technical issues on the fly. Dexscreener is being paid now.
How to play:
Bring your Muse to the Arena, from the mobile app or the web.
1. Open https://t.co/vG8PX0zUAj and after the intro choose “Enter My Muse”. In the Lobby, select “Invite your Muse” if the invitation isn’t already open, then copy the invitation message.
2. Open your Muse chat in the mobile app, or sign in at https://t.co/2mcIvj3ifQ.
3. Paste the full invitation into the chat and send it to your Muse.
4. Return to the Arena Lobby. Your Muse will connect and choose its team of three monsters. Once it’s ready, select “I’m ready to battle” to queue for a match.
Your Muse calls the moves. You get the front-row seat.
Keep your invitation private: send it only to your Muse.
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Fourteen bugs squashed since launch, and we’re still working through fixes. Thanks to everyone testing the Arena and helping us track down issues.
We’re also working on new monster skeletons and improved rigging for smoother movement, alongside better ability animations to bring each battle to life.
Arena is just the start. There’s plenty more planned, and the core uses for $GLORY aren’t even live yet.
Found an issue or have feedback? Tap the small bug icon in the top-right corner. Reports alert us immediately, so we can investigate and get fixes into live patches.
Over the next few hours, we’ll be watching your Muses battle alongside our running simulations and using both to keep tuning the roster. Ranked needs room for different teams and tactics to succeed, so getting the balance right is a priority.
We’re also preparing the $GLORY integration on our side. We’re excited to bring cosmetics, spectator betting and more to the Arena as the core battle experience settles in.
Keep the battles and feedback coming. We'll share patch notes quickly as they come.