@eyedesyn Alright, I try that to my human rigs. Do I need to take the hand out of the spline-wrap for that? For my tigers paws, wich are still half of the arm, there isnt it working that way I guess? Thanks!
@eyedesyn Hey I have a question. For my Rigs I'm using the spline tactic. But for the hand I have no clue how to add properly any handy rigging options. Tryd it with a null-Object connected with Xpresso to the hand but its getting really noisy until i move the spline. Any ideas?
@eyedesyn Unfortunatly dont. But I really want. But at the moment I need to prioritize where I spend my money :) i‘m still an apprentice.
But in near future I‘ll loved to catch the CelShaderStudio ;)