Ladies and gentlemen, presenting the iconic 2001 MMORPG experience, Runescape Classic... NOW ON THE SEGA DREAMCAST!!!
The port has officially progressed from the obligatory "runs like crap, looks like crap, and needs a 32MB RAM expansion," phase, to the "omg this thing is actually playable on a stock DC now and looks great," phase!
Developer, Lobotomy, was able to completely rewrite the rendering back-end to use our low-level PowerVR GPU driver in KallistiOS, boosting performance so far that he could even include per-vertex dynamic lighting as part of a real-time day/night system!
Upon setting your UTC timezone offset, and having it get saved to your VMU, the game will automatically sync system time over NTP and will actually keep your DC's internal time updated properly, for all of us lazy mofos with dead CMOS batteries!
The port supports taking user-input from the Dreamcast's mouse and keyboard peripherals in addition to standard controllers (even sporting additional support for dual-analog controllers connected via 3rd-party adapters).
Finally, you can connect to the RSC servers for online play by using the Dreamcast's built-in modem (typically via DreamPi), the 100mbit ethernet broadband adapter, the elusive AF 10mbit ethernet LAN adapter, or even the brand new, W5500-based, DIY BBA alternative, which can plug in externally through your serial port or internally through the SCI port (with modification), and is sold typically for only about $5-$10 from various online vendors.
For the past two years, I've been working on a few Bluetooth drop in PCBs for various controllers. I'm finally comfortable sharing the first release in this series of products I'm calling "BLE Shift". The first adapter will be a plug and play device for the #SegaSaturn 3D pad. A huge thanks goes out to @GamingNJncos for all his work on his BLE-3D project and help with this project. More info to follow with a final design reveal (photo is just a prototype).
#BLEshift
New MVS-to-AES converters available:
https://t.co/dGItGlKg1N
I'll be making small batches of 20 every week-end until all 200 are gone. I currently don't have the time to build them all at once.
I'm very excited to announce what I've been working on in the background for quite some time:
NES HUB:
a product to utilise the potential of the commercially unused NES Expansion Port.
Based on a new connector designed to fit perfectly into the Expansion Port.
(1/3)
I have recently decided to setup a Printables club! I am still trying to figure out which route I am gonna go for publishing periods, so please bare with me as I am trying to find the best balance for everyone!
My main goal is to save up for expensive gear through this.