Story is something like a hard sci-fi setting with soft fantasy aesthetics. Descendants of humanity eking out an existence in the ruins of a human empire that reached Kardashev 2. Exploring the disappearance of the original humans and horrific cost to their technology
Dunmer Hlaalu councilman Vares Veleth in Necrom, revived to attend court summons and resolve a minor land dispute between two of his great grandsons, of differing families.
Despite displeasure with his descendants' quarrel, he was very approachable, and seemed in a good mood.
If you apply a heavy gaussian blur to a color sketch before lining, it will be easier to end up with less wonky lines.
I think this is because with a messy sketch your eyes get lost in uncertain lines not knowing which points to reference but this method helps combat that.
@kalaelizabeth elements it makes up for it with its realism and attention to historical accuracy which is refreshing.(itโs nowhere near perfect and has its flaws but itโs one of the best of this kind around) It kind of feels like a movie with a lot of fun writing.
@kalaelizabeth Same reason for why I didnโt at first. I highly recc starting with the first one as the plot will feel pretty shallow in the beginning if you donโt and you wonโt have the same attachment to the characters as crucial developments happen in it. Also while there are no fantasy