@FPL_GoldenBoot@tashaspams10 a "fun police" take but yeah i agree wtf it looked much more like she was using the force than a normal ass dude slashing someones neck and immediately putting it in her hand within half a second (impossible to do)
@femcelshmu@mgmg1121game dark souls 2 fans will tell u this ONLY happens if u IGNORE the obvious 1v1 duel with the dragon guy on the steps because they played the game with their eyes open
@BayleAtThePeak@Sat12Aug "didnt like how the bossfights felt"
that right there! thats why u dont like it! ur expecting another boss centric action game like modern souls!
@john_etc_@spokenclaw@zeisvilrin@Irenicus67@senkitaisen faster consumable speed, i can defend ADP quite well since i play a light armor rogue build with high ADP, letting me use throwing knives and firebombs a lot faster and more effectively than other players who use them slightly slower with longer recovery
@YukiMak72234508@Irenicus67@senkitaisen thats exactly my point, if it was revisited in future games and expanded or just done better it could add a lot of depth to build variety
@Irenicus67@senkitaisen nahh ur thinking too smallscale and within the confines of release ds2, imagine if a havel monster, a light armored rogue, & like 3 variations of each in between, all with 5 different types of abilities regarding dodging methods and consumable use, coulda been awesome
@Irenicus67@senkitaisen nahh ur thinking too smallscale and within the confines of release ds2, imagine if a havel monster, a light armored rogue, & like 3 variations of each in between, all with 5 different types of abilities regarding dodging methods and consumable use, coulda been awesome
@CharismaMyDude it would be funnier if everyone had the "wretch" status hollowing u get from killing hosts as an invader or lots of NPCs that lets ur health go down further than 50% to like 5% or 10%