Turning ideas into clickable thumbnails.
1.5B+ views on gaming thumbs.
Founder @neexusthumbs
Work w/ @fgteev @TheRoyaltyfamly @CallMeKevin1811 @icrimax & more
7 days until GTA 6 ๐ฎ
While we wait, here are some GTA V thumbnails that performed really well for a 4M subs client lately.
6 videos. 3.5M+ views ๐
Iโve still got a few spots open for GTA VI creators ahead of launch ๐
Call Me Kevin (3.66M) has trusted me with his thumbnails for over 5 years.
These 9 videos alone have 35M+ views combined.
Consistency is key. Crazy to see how far we've come.
1M views and 3.2x outlier on this recent GTA thumbnail made for a client!
Great hook + right title + thumbnail that sells it instantly = strong packaging.
Just getting started for GTA 6 โณ
One of the best things you can do for your thumbnails is find a pattern that works and build on it.
Thatโs exactly what we did here โ same visual style, different concepts.
The results kept validating the approach.
We got 9.4M views on this thumbnail, and I think what surprises people is that itโs not exactly โbeautiful.โ
A lot of people confuse good design with good thumbnail strategy.
This one worked because the packaging was perfect. You can understand the idea in 2s, and the thumbnail feels like a real in-game moment.
If you focus only on aesthetics, you might be leaving a lot of views on the table.