This is a RectTransform analog for my generator. It will be used for the interior layout of the room presets
p.s. I've been busy writing code this past week, so I have not had much to post
I'm not happy with the lighting so far
I haven't even started tweaking the advanced settings yet, but I already don't like the default look
And it also requires way too many light sources at the moment
The location generator is becoming more complex. The Backrooms will eventually feature different biomes, each with its own generation settings for specific room types
I'm also experimenting with lighting
I've started developing a location generator for my Backrooms game
The game will feature several entities with unique behaviors and attitudes toward the player, a story, and multiple endings, so it won't be just another "procedurally generated maze with a monster"
However, to make each playthrough feel unique, the main game area will be procedurally generated