2025 is almost over—here’s a look at a new boss(still WIP) I’ve been working on for #XenobelleKyriA .
He looks pretty powerful… do you think you can take him down?😎
If you're interested in my work, feel free to follow me!😆
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Each time the player lands, increment a counter that clears after a delay. If landings are triggered too frequently within a short period, perform a soft push-out toward their previous safe position.
A 3D action game with jumping really does need a lot of safeguards like this.😉
Long time no see! I haven’t been idle at all — lately I’ve been working on a new mini-game for #XenobelleKyriA .
draw cards… then BOOM 💥
That’s it. Simple and explosive.
Yes, this is just a combat feature test for my WIP project #XenobelleKyriA . The placeholder heroine model used here is from idafaber.
If you're interested in my work, feel free to follow me!😆
#indiegame#gamedesign#gamedev#ゲーム制作