A nice tip on weighting the normals in a pattern rather than just a straight gradient when scattering surface details like feathers.
Here's it on some basic geonodes scattering stuff
In collaboration with @SimplySlawa,
Introducing the Simply Wrap Pro add-on.
Packed with a bunch of cool features designed to simplify your workflow.
Coming soon! ๐คซ
#b3d#blender3d#vfx#gamedev#animation
@Almorium @az_ryzhik@Martinbuckle13 @aaaaaaluu @CameronF305 Damn he must not know that siding with yandev means that you will be shat on by alot of people. Like I disliked his vid by my own free will. I didnt need someone to tell me what to think. Unlike the person this is about.